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2011-02-15patch from IRIE Shinsuke, use systems openjpeg on *nix.Campbell Barton
2011-02-12fix for building with opencollada 833 on linux.Campbell Barton
2011-01-30remove nan-makefilesCampbell Barton
2011-01-27gcc 4.6 compatibility commit r34520 broke OSX, this should work now.Campbell Barton
2011-01-27[#25815] Patch gcc 4.6Campbell Barton
with minor edits, made sure it works in CMake too.
2011-01-16fix for using un-initialized stack memory with bullet triangle mesh collisions.Campbell Barton
the 4th component of the vector is used later when copying the vector.
2010-12-23rename blenderlib to blender_add_libCampbell Barton
2010-12-23remove bullet CMakeLists.txt files, blender uses its own.Campbell Barton
2010-12-08use lowercase for cmake builtin names and macros, remove contents in else() ↵Campbell Barton
and endif() which is no longer needed.
2010-12-03Fix for compilation error caused by strict prototype checkingSergey Sharybin
2010-12-03- added GCC warning -Wstrict-prototypesCampbell Barton
- fixed bug in paste material, exposed by stricter warnings. - removed/renamed various shadowed vars. - removed BGE lamp.colour, only allow lamp.color attribute.
2010-11-30SVN maintenance.Guillermo S. Romero
2010-11-30Add option for CMake to build libredcode, also use CODEC prefix for ffmpeg, ↵Campbell Barton
quicktime & sndfile options.
2010-11-29include headers in cmake source, added a script to check for consistency, ↵Campbell Barton
reporting missing headers & C files. this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too.
2010-10-24Added CMake macro REMOVE_STRICT_FLAGS(), this means developers can build ↵Campbell Barton
with -Werror in their CMAKE_C_FLAGS_DEBUG (so all warnings give errors). but external libs which we don't maintain & generated code will have -Werror removed. This is GCC only, MSVC can be added easily.
2010-10-23Remove msvc build files which are not needed anymore.Campbell Barton
2010-10-23use explicit file paths for CMake rather then globing, This is recommended ↵Campbell Barton
by cmake devs. globbing vs explicit is discussed here. http://www.cmake.org/pipermail/cmake/2008-December/025694.html Practical implications are: - developers need to keep CMakeLists.txt files up to date. - Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
2010-10-21tweaks to external libs to get rid of warnings.Campbell Barton
2010-10-15enable warning for unused args with gcc: -Wunused-parameterCampbell Barton
- for cmake only apply this to source/blender, will apply globally later. - ./extern/ ./source/blender/makesrna/intern/ ignore this.
2010-10-03added len_squared_v2v2, use instead of len_v3v3 for font handle tests, also ↵Campbell Barton
fixed some warnings.
2010-09-18warning fixes and minor cmake changes.Campbell Barton
2010-09-15bugfix [#23405] PNG Images bigger then 2gig wont load with blender.Campbell Barton
all image formats should be able to load files bigger then 2gig (when its supported)
2010-09-07- added back zlib include (needed for win32).Campbell Barton
- use list append in more places. - remove non existing include dir.
2010-09-06- use list append in more places (preferred method since its faster)Campbell Barton
- remove some unused include paths - remove unused linux path define
2010-09-03Fix [#23569] Convex hull bounds crash BlenderNathan Letwory
Reported by dobz116 This appears to happen only on 64bit Windows. An issue for this part of code was reported at http://code.google.com/p/bullet/issues/detail?id=204 and fixed at http://code.google.com/p/bullet/source/detail?r=1650 . The code change also fixes the crash we experience: merged changes.
2010-08-30Finally change SConscript tabs to spaces.Nathan Letwory
2010-08-25rename most scons build targets to match cmakeCampbell Barton
2010-08-24rename some cmake build targetsCampbell Barton
2010-08-03build options to disable image formats WITH_CINEON, WITH_HDR.Campbell Barton
- updated cmake, make & scons. - renamed CMake build options WITH_TIFF -> WITH_IMAGE_TIFF, same for DDS, OPENJPEG etc.
2010-07-17spelling correction: alredy --> alreadyCampbell Barton
2010-07-13Fix #22829: build error in openjpeg with SSE using MSVC, already fixedBrecht Van Lommel
in openjpeg svn but not in any release, so adding just that fix for now.
2010-07-09Fix #22796: GLEW compile errors on FreeBSD (this time in the right branch).Brecht Van Lommel
2010-06-17Revert changes back to original state, before 29506.Guillermo S. Romero
2010-06-17== SoC Bullet - Bullet Upgrade to 2.76 ==Joshua Leung
Updated Blender's Bullet to 2.76 in this branch only. This update was done by: 1) deleting the contents of the existing extern/bullet2/src directory (leaving the .svn folder in place), 2) copy/pasting the contents of the bullet/src directory (from unzipped Bullet archive) into this newly cleared folder. Hopefully there aren't any patches that are still needed from the Bullet we had in source. --- Note: I didn't use Moguri's patch, since that was giving me compile errors with headers not being able to be found. [[Split portion of a mixed commit.]]
2010-04-27[#21753] allowing to compile on FreeBSD 8.0Campbell Barton
patch on libopenjpeg
2010-03-21Fix syntax for ID keyword.Guillermo S. Romero
2010-02-14prepare to remove ffmpeg stuff in externMartin Poirier
2010-02-04Add btBvhTriangleMeshShape::buildOptimizedBvh() in preparation of next ↵Benoit Bolsee
commit. This patch has been approved already and will be in Bullet 2.76.
2010-01-06Bullet: rework softbody raytest patch after approval by Erwin.Benoit Bolsee
2009-12-22Bullet: synchronize soft body helpers with current SVN.Benoit Bolsee
2009-12-04BGE: Add option to return UV coordinates aofthe hit point to ↵Benoit Bolsee
KX_GameObject::rayCast(). Details in PyDoc.
2009-12-01Eigen: fix 10.5 ppc compile errorDamien Plisson
2009-11-30scons + gcc linking fix for bullet softbodies:Joshua Leung
Upped the priority for the softbody module so that gcc linkers (mingw, linux-gcc) would be able to resolve the dependencies. MSVC still worked though.
2009-11-28BGE: ray casting works on soft body, the hit polygon is also returned. The ↵Benoit Bolsee
modifications to Bullet have been reported to Bullet forum. Note: welding is completely disabled on soft body as it breaks the relationship between the soft body collision shape and the graphics mesh without bringing any additional stability (the reverse actually).
2009-11-22MSVC 9 projectfilesAndrea Weikert
* Added GLEW_STATIC where necessary to make Blender compile again * First attempt at compiling blenderplayer again - compiles, but doesn't link yet * removed deprecated SND_ functions from blenderplayer
2009-11-21patch [#19796] GLEW update by Mitchell Stokes (Moguri)Dalai Felinto
GLEW update to version 1.5.1 [11-03-08] this opens room for Geometry Shader support. * - Brecht, Campbell told me you did some local changes in order to make it right in Linux. I get to you in order to know what those changes are (or feel free to commit them directly)
2009-11-09Add FFTW3 support to Makefiles, make OpenJpeg use OS lib for Linux.Guillermo S. Romero
And handful of whitespace clean ups.
2009-11-05Fix for bug #19817: cloth simulation with collision slow on Mac.Brecht Van Lommel
The cause of this is in the bullet library, seems like some kind of poor handling of many repeated allocations by Mac OS X, but the allocation is unnecessary, so removed it. Patch submitted to bullet: http://code.google.com/p/bullet/issues/detail?id=303
2009-10-2664bit Mac:Damien Plisson
- fix glew.h typedefs using long instead of int A visible impact of this issue was a wrong manipulators behavior in 64bit mac blender. (buffer passed to glSelectbuffer was of wrong data type)
2009-10-20Use Eigen2 2.0 head version rather then 2.0.6. It contains various bug fix.Benoit Bolsee