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2011-04-18Fix for [#26990] Loading file w packed audio crashesJoerg Mueller
FFMPEG was reallocating buffers it didn't own and wasn't allowed to. This workaround should work now flawlessly. Also fixing a bug regarding unpacking sounds, the UI stated unpacking to //audio/filename while it was unpacking to //sounds/filename
2011-04-15fix [#26937] Radio button text truncation should start at beginning of stringCampbell Barton
ensure start of text is always visible. - also left in test for fix [#26933] which left it broken. - quiet warning in AUD Py API.
2011-04-11Fix for [#26652] "Audio Muted" in Time Line Editor is not workingJoerg Mueller
-> The feature was completely missing o_O Also fixed an ffmpeg seeking bug.
2011-02-25doxgyen: audaspace tagged.Nathan Letwory
2011-02-23"I must be an idiot"Nathan Letwory
2011-02-23doxygen fix, otherwise file doesn't show up in module section.Nathan Letwory
2011-02-23doxygen: add Audaspace C API entryNathan Letwory
2011-02-19Audaspace:Joerg Mueller
* Adding play method to the device classes to play back a reader (not used yet, preparation for a later feature). * Using a linear resampler in case SRC is disabled.
2011-02-19Relicensing audaspace under GPL 2 or later.Joerg Mueller
2011-02-03Audio Bugfixes:Joerg Mueller
* [#25638] 'Insufficient thread locking' for sounds - Actually a workaround for an msvc bug, msvc STL containers are buggy * [#25922] Sound does not play in BlenderPlayer(r34579) - Windows OpenAL doesn't seem to have clear context error state on initialising
2011-01-30remove nan-makefilesCampbell Barton
2011-01-25use cmake defined names for jpeg, png, zlib and python libs, building on ↵Campbell Barton
*nix with non-standard libjpeg/png/zlib locations was broken. in the case of python this makes it easier to move to find_package(PythonLibs) when 3.x is supported.
2011-01-09use PySequence_Size() rather then PySequence_Length(), this is only kept in ↵Campbell Barton
python for backwards compatibility.
2010-12-27Fix for blender crashing when starting playback with audio without being ↵Joerg Mueller
able to open the audio file.
2010-12-23rename blenderlib to blender_add_libCampbell Barton
2010-12-22Audio:Joerg Mueller
* Improve Jack Transport responsiveness. * Added minor error checking to OpenAL.
2010-12-08use lowercase for cmake builtin names and macros, remove contents in else() ↵Campbell Barton
and endif() which is no longer needed.
2010-12-03- added GCC warning -Wstrict-prototypesCampbell Barton
- fixed bug in paste material, exposed by stricter warnings. - removed/renamed various shadowed vars. - removed BGE lamp.colour, only allow lamp.color attribute.
2010-11-30Add option for CMake to build libredcode, also use CODEC prefix for ffmpeg, ↵Campbell Barton
quicktime & sndfile options.
2010-11-29include headers in cmake source, added a script to check for consistency, ↵Campbell Barton
reporting missing headers & C files. this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too.
2010-11-21WITH_SAMPLERATE option for cmake, without this playback wont behave right so ↵Campbell Barton
this is mainly intended for developers who build without audio enabled.
2010-11-07patch [#24576] aud.Handle.status return boolCampbell Barton
from Dan Eicher (dna), no functional changes, just return bool rather then int types.
2010-11-01== FFMPEG ==Peter Schlaile
This fixes a rather subtle seeking issue with ffmpeg and Sony XDCAM-footage. Problem is: MPEG2 streams within an MP4 container can contain a start time - at several places. There is a starttime within the video and audio streams and one within the container. FFMpeg commandline tool only uses the container starttime and we used the stream starttime. The world would be a better place, if those two timestamps always match up, since in XDCAM-footage those two starttimes differ in 4 frames - and the container has the right one. We now always use the container start time as ffmpeg commandline tool does (in the hope, that there is a good explaination for this and this is the right thing(tm) to do). I tested this also with HDV footage, which seems to work with the new code, too. Additional fix: disabled seek_by_bytes again, since it will only work correctly, if ffmpeg guessed the HDV bitrate right (which it doesn't). If you have seeking issues with HDV and have an older version of ffmpeg installed, please upgrade, newer versions have some fixes in them.
2010-10-31Audaspace: Disabling High- and Lowpass for Bake Sound to F-Curve Operator in ↵Joerg Mueller
case they're unused.
2010-10-31Fix for #24453: Missing delete statement.Joerg Mueller
2010-10-31rename and negate DISABLE_PYTHON --> WITH_PYTHONCampbell Barton
2010-10-30use PyImport_ExtendInittab for py module initialization rather then adding ↵Campbell Barton
to sys.modules directly, no functional change.
2010-10-24Fully disable AUD's FFTW3 usage.Guillermo S. Romero
2010-10-23Remove msvc build files which are not needed anymore.Campbell Barton
2010-10-23use explicit file paths for CMake rather then globing, This is recommended ↵Campbell Barton
by cmake devs. globbing vs explicit is discussed here. http://www.cmake.org/pipermail/cmake/2008-December/025694.html Practical implications are: - developers need to keep CMakeLists.txt files up to date. - Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
2010-10-16== Audaspace / FFMPEG ==Peter Schlaile
Audaspace audio seek code wasn't taking start_time into account. (Most common symptom: HDV MPEG2TS files always start audio playback at the beginning regardless of seek position.)
2010-09-07- added back zlib include (needed for win32).Campbell Barton
- use list append in more places. - remove non existing include dir.
2010-09-06- use list append in more places (preferred method since its faster)Campbell Barton
- remove some unused include paths - remove unused linux path define
2010-09-03Fix [#23578] Blender crashes when Audio Scrubbing is onNathan Letwory
Reported by Guy Smith. MSVC-compiled code would fall over iterator decrease on empty list. Shortest snippet to redo: http://www.pasteall.org/15408/cpp See also http://www.pasteall.org/15409/cpp for list.end() behaviour on MSVC. Thanks to Jörg Müller for assistance.
2010-09-02Audaspace: Removing an unneeded function.Joerg Mueller
2010-08-30Finally change SConscript tabs to spaces.Nathan Letwory
2010-08-25rename most scons build targets to match cmakeCampbell Barton
2010-08-24rename some cmake build targetsCampbell Barton
2010-08-20Fixing [#23370] problem when running game engineJoerg Mueller
2010-08-18Update MSVC project filesBenoit Bolsee
2010-08-17Audaspace: This should fix all missing python includes now once for all...Joerg Mueller
2010-08-16SVN maintenance.Guillermo S. Romero
2010-08-16Audaspace: Further fixes.Joerg Mueller
2010-08-16Audaspace: Buildsystem update after Ton destroyed building with scons and ↵Joerg Mueller
cmake, also including a patch by freakabcd fixing some missing python include paths.
2010-08-16Audaspace: Fix for ppl with outdated ffmpeg.Joerg Mueller
2010-08-16Makefile fixes for Audaspace. This also replaces the not-usedTon Roosendaal
WITH_PYTHON with DISABLE_PYTHON
2010-08-16Audaspace: Trying to fix a reported compile bug about missing UINT64_C.Joerg Mueller
2010-08-16Audaspace: Fixing quaternion and relativeness of 3D sounds error.Joerg Mueller
2010-08-16Fix from patch tracker by saphires: [#23339] Remove const members in ↵Joerg Mueller
AUD_3Dmath.h
2010-08-16Audaspace:Joerg Mueller
* Fix for uncached exception whith invalid audio file. * Includes fix for windows.