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2012-02-17unify include guard defines, __$FILENAME__Campbell Barton
without the underscores these clogged up the namespace for autocompleation which was annoying.
2012-02-14Fix for [#30171] "Audio Muted" Does Not Mute AudioJoerg Mueller
2011-12-22split >120 length lines (mostly if statements)Campbell Barton
2011-12-14Fix for Jens commit, otherwise OSX will crash without Jack as soon as audio ↵Joerg Mueller
access is tried.
2011-12-14Cleanup for 42622 using struct stat instead boostJens Verwiebe
2011-12-14OSX: Add a framework-check for Jack to avoid crashesJens Verwiebe
2011-12-13OSX: proper scons config and linking weak for jackOSX and errorhandlingJens Verwiebe
2011-11-14Fix for uninitialized usage of spos in AUD_LinearResampleReader::readSergey Sharybin
Patch is verified by neXyon
2011-11-11correct indentation and some whitespace edits (no functional changes)Campbell Barton
2011-11-08Remove redundant .remove()Nathan Letwory
2011-11-08Fix compile after audaspace file source.remove..Jens Verwiebe
2011-11-08Don't compile AUD_JOSResampleReaderCoeff.cpp twice (it's included in ↵Sergey Sharybin
AUD_JOSResampleReader.cpp) Patch from nico_ga, thanks!
2011-11-05misc doc editsCampbell Barton
- remove recently added sphinx reference workaround. - tested doxygen, correct some warnings, set tab width and added pymathutils group. - added convenience target 'make doc_doxy'
2011-11-03use Py_TYPE macro (no functional changes)Campbell Barton
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-22Fix for an unhandled exception. Campbell: please include in 2.60a.Joerg Mueller
2011-10-20Fix for 7.1 audio export being misscalculated...Joerg Mueller
2011-10-14Fix for [#28916] 2.6 RC2 - Bake Sound to FCurve CrashJoerg Mueller
2011-10-14Fixing [#28907] Frozen playback.Joerg Mueller
Also fixing two more crashes when audio files don't exist/cannot be read and apply a changed file path of a sound, reported by Jens Verwiebe in IRC.
2011-10-10Sequencer audio waveform drawing fix, now assured to be within the strip bounds.Joerg Mueller
2011-10-02Missed some stoff when removing libsamplerate.Joerg Mueller
2011-10-02Typo fix. nexYon commit caused bit-loss in the word incs.Nathan Letwory
2011-10-02* Removing libsamplerate from build systemsJoerg Mueller
* Enabling OpenAL for scons win64-vc in default config; Nathan or Sergey: please update the build bot to build with OpenAL!
2011-09-28Bugfix for wrong playback reported by Sergey Sharybin in IRC.Joerg Mueller
2011-09-27py apiCampbell Barton
- use Py_ssize_t when dealing with python sequence sizes - dont call PySequence_Size(py_b) in a loop (its slow). - use faster sequence/float parsing in aud.Factory.filter
2011-09-20pep8 update & some minor cmake edits.Campbell Barton
2011-09-19cleanup endian handlingCampbell Barton
- define __BIG_ENDIAN__ or __LITTLE_ENDIAN__ with cmake & scons. - ENDIAN_ORDER is now a define rather than a global short. - replace checks like this with single ifdef: #if defined(__sgi) || defined (__sparc) || defined (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__hppa__) || defined (__BIG_ENDIAN__) - remove BKE_endian.h which isn't used
2011-09-11Audio:Joerg Mueller
* Fix for high quality upsampling which was wrong. * Fix for doppler effects which were calculated wrong for scenes. * Improved animation evaluation at the beginning and end of a scene.
2011-08-31typo fix: end of lines ;; --> ;Campbell Barton
2011-08-30SVN maintenance.Guillermo S. Romero
2011-08-30Fix for [#25062] Sound Actuator - Positional Audio.Joerg Mueller
Now all sounds that are not mono but have 3D checked automatically get reduced to mono during BGE conversion time. Also removed the now unneeded function sound_get_channels and added a missing header file to audaspace's CMakeLists.txt.
2011-08-30Removing outdated files.Joerg Mueller
2011-08-30Merging pepper to trunk at revision 39791.Joerg Mueller
Important note: I used rsync to do the local merge, as "svn merge --reintegrate ^/branches/soc-2011-pepper" doesn't work with our svn server right now!
2011-08-30Last bunch of minor fixes before merge.Joerg Mueller
* Use NULL in AUD_Reference.h * Use SETLOOPER in sound.c * Move flags to the end of Speaker struct.
2011-08-29* Reverting Titlecard commit r37537Joerg Mueller
* Reverting update recent files commit r37155 * Turning reference counts into unsigned ints * Minor things
2011-08-22Missed a file in last commit.Joerg Mueller
2011-08-223D Audio GSoC:Joerg Mueller
Final GSoC commit. * Bugfix: Negative frames crashed * Bugfix: JOS sample buffer size prediction error (wasted memory) * Optimisation: for JOS upsampling (around 12 % difference measured here) * Optimisation: Better filter for JOS resampling * Bugfix: Error in relative 3D audio code. * Removed Attenuation * Bugfix: Multiple scenes in BGE lead to errors, BGE audio now all relative, to support multiple scenes.
2011-08-163D Audio GSoC:Joerg Mueller
Code documentation. Also: * Fix: rlint for MSVC. * Minor other small fixes/changes.
2011-08-163D Audio GSoC:Joerg Mueller
High quality resampling on mixdown, linear for playback. * Lots of improvements and fixes for the JOS resampler, now it works fine! * High quality filter coefficients for the JOS resampler (sorry for the 5 MB source file). * Fix for GE orientation bug. Note: moto uses x,y,z,w quaternion storage, while rest of blender uses w,x,y,z. * Minor changes/fixes.
2011-08-113D Audio GSoC:Joerg Mueller
Adding a mono flag to mixdown non-mono sounds for 3D audio. * Added mono sound loading. * Bugfix: AUD_COMPARE_SPECS usage was wrong. * Bugfix: JOS resampler = instead of ==. * Bugfix: Change of a sound should apply settings in AUD_SequencerHandle. * Bugfix: Memory leak when canceling open sound operator.
2011-08-093D Audio GSoC:Joerg Mueller
Improved waveform drawing in the sequencer. * Drawing the waveform of a sequencer strip is now independent from whether the sound is cached or not. * Improved drawing of the waveform in the sequencer (especially speed!). * Making it possible to vertically zoom more in the sequencer to better see the waveform for lipsync. * Fixed a bug which crashed blender on loading a sound file via ffmpeg.
2011-08-093D Audio GSoC:Joerg Mueller
Speaker objects fully functional! Minor changes: * Fixed three memory bugs found via valgrind. * Fixed bug with jack transport crashing after file loading. * Sound NLA Strips now start at CFRA instead of 0.
2011-08-073D Audio GSoC:Joerg Mueller
* Pepper depends on ffmpeg 0.7.1 or higher now, windows and mac build systems set to ffmpeg-0.8 * Fixed orientation retrieval in OpenAL device code. * Added stopAll() method to AUD_IDevice (also for Python) and call it on BGE exit * Changed BGE to use audaspace via native C++ instead over the C API. * Made AUD_SequencerFactory and AUD_SequencerEntry thread safe. * Changed sound caching into a flag which fixes problems on file loading, especially with undo. * Removed unused parameter from sound_mute_scene_sound * Fixed bug: changing FPS didn't update the sequencer sound positions. * Fixed bug: Properties of sequencer strips weren't set correctly. * Minor warning fixes.
2011-08-073D Audio GSoC:Joerg Mueller
Added a NULLHandle to prevent a crash in Python API when the device is the NULLDevice.
2011-08-063D Audio GSoC:Joerg Mueller
Mixdown functionality. * Mixdown possible via libsndfile and ffmpeg! * Fixed some ffmpeg deprecation warnings * Mixdown UI only shows working Container, Codec and Format combinations! * Minor bugs and warnings fixed
2011-08-053D Audio GSoC:Joerg Mueller
JOS Resampler: Fix for windows...
2011-08-043D Audio GSoC:Joerg Mueller
Implementation of Julius O. Smith's resampling algorithm for high quality audio resampling. The filter currently is a sinc filter with a 0.9 cutt-off and windowed by a kaiser window (beta = 10). Also includes minor changes in the linear resampler.
2011-08-033D Audio GSoC:Joerg Mueller
* Minor audaspace library improvements. * Considering location, velocity and orientation in AUD_SequencerReader and AUD_SequencerHandle. * Bugfix: Maximum and Minimum volume weren't used before in the software device. * Bugfix: Adding speaker objects via info space crashed. * Listener settings now get updated in the audio system.
2011-07-303D Audio GSoC:Joerg Mueller
* Fix for sequencer strip IDs, only one strip played. * Fix for PyAPI sample rate. * Enhanced Double Reader to return more data if possible.
2011-07-283D Audio GSoC:Joerg Mueller
Implemented basic audio animation. * AnimatableProperty: Propper cache writing and spline interpolation for reading (the solution for stair steps in audio animation) * Animatable properties so far are: volume, pitch, panning * Users note: Changing the pitch of a sound results in wrong seeking, due to the resulting playback length difference. * Users note: Panning only works for mono sources, values are in the range [-2..2], this basically controls the angle of the sound, 0 is front, -1 left, 1 right and 2 and -2 are back. Typical stereo panning only supports [-1..1]. * Disabled animation of audio related ffmpeg output parameters. * Scene Audio Panel: 3D Listener settings also for Renderer, new Volume property (animatable!), Update/Bake buttons for animation problems, moved sampling rate and channel count here