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2022-04-11Cycles: use SPDX license headersBrecht Van Lommel
* Replace license text in headers with SPDX identifiers. * Remove specific license info from outdated readme.txt, instead leave details to the source files. * Add list of SPDX license identifiers used, and corresponding license texts. * Update copyright dates while we're at it. Ref D14069, T95597
2019-04-19Cleanup: correct misleading classmethod argCampbell Barton
2019-03-15Cleanup: unused importsCampbell Barton
2018-07-06Merge branch 'master' into blender2.8Campbell Barton
2018-07-06Cleanup: strip trailing space for cyclesCampbell Barton
2017-10-16Workspace: Move engines to workspace and Properties Editor cleanupDalai Felinto
Engine is not stored in WorkSpaces. That defines the "context" engine, which is used for the entire UI. The engine used for the poll of nodes (add node menu, new nodes when "Use Nodes") is obtained from context. Introduce a ViewRender struct for viewport settings that are defined for workspaces and scene. This struct will be populated with the hand-picked settings that can be defined per workspace as per the 2.8 design. * use_scene_settings * properties editor: workshop + organize context path Use Scene Settings ================== For viewport drawing, Workspaces have an option to use the Scene render settings (F12) instead of the viewport settings. This way users can quickly preview the final render settings, engine and View Layer. This will affect all the editors in that workspace, and it will be clearly indicated in the top-bar. Properties Editor: Add Workspace and organize context path ========================================================== We now have the properties of: Scene, Scene > Layer, Scene > World, Workspace [Scene | Workspace] > Render Layer > Object [Scene | Workspace] > Render Layer > Object > Data (...) Reviewers: Campbell Barton, Julian Eisel Differential Revision: https://developer.blender.org/D2842
2014-12-25Cleanup: Fix Cycles Apache header.Thomas Dinges
This was already mixed a bit, but the dot belongs there.
2014-09-19Add texture coordinate export.Nathan Letwory
2013-12-16Fix T37827: cycles XML mesh export utility not longer worked.Brecht Van Lommel
2013-08-18Cycles: relicense GNU GPL source code to Apache version 2.0.Brecht Van Lommel
More information in this post: http://code.blender.org/ Thanks to all contributes for giving their permission!
2012-02-03Code Cleanup: check is / is not when comparing singletons.Campbell Barton
2011-12-25Cycles Test App:Thomas Dinges
* Added some new integrator parameters to the xml reading. * Added ability to specify window width/height, if not set it uses film/camera width/height. * Added back the xml exporter script from cycles branch, with modifications to hock up into the UI. To use it, copy the script into 2.61/scripts/startup. Note: This is intended for developers for now, but the standalone Cycles app has potential to be used as benchmark for example.