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2022-01-05Fix T94563: Cycles standalone build error on with strict float/double castingBrecht Van Lommel
Thanks to John David for finding this.
2021-10-26Cycles: remove prefix from source code file namesBrecht Van Lommel
Remove prefix of filenames that is the same as the folder name. This used to help when #includes were using individual files, but now they are always relative to the cycles root directory and so the prefixes are redundant. For patches and branches, git merge and rebase should be able to detect the renames and move over code to the right file.
2021-10-26Cycles: changes to source code folders structureBrecht Van Lommel
* Split render/ into scene/ and session/. The scene/ folder now contains the scene and its nodes. The session/ folder contains the render session and associated data structures like drivers and render buffers. * Move top level kernel headers into new folders kernel/camera/, kernel/film/, kernel/light/, kernel/sample/, kernel/util/ * Move integrator related kernel headers into kernel/integrator/ * Move OSL shaders from kernel/shaders/ to kernel/osl/shaders/ For patches and branches, git merge and rebase should be able to detect the renames and move over code to the right file.
2021-09-30Cycles: refactor API for render outputBrecht Van Lommel
* Add OutputDriver, replacing function callbacks in Session. * Add PathTraceTile, replacing tile access methods in Session. * Add more detailed comments about how this driver should be implemented. * Add OIIOOutputDriver for Cycles standalone to output an image. Differential Revision: https://developer.blender.org/D12627
2021-09-24Cycles: some steps towards getting standalone compiling againBrecht Van Lommel
Render output and display still need to be rewritten to work with the new system.
2021-09-21Cycles: merge of cycles-x branch, a major update to the rendererBrecht Van Lommel
This includes much improved GPU rendering performance, viewport interactivity, new shadow catcher, revamped sampling settings, subsurface scattering anisotropy, new GPU volume sampling, improved PMJ sampling pattern, and more. Some features have also been removed or changed, breaking backwards compatibility. Including the removal of the OpenCL backend, for which alternatives are under development. Release notes and code docs: https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles https://wiki.blender.org/wiki/Source/Render/Cycles Credits: * Sergey Sharybin * Brecht Van Lommel * Patrick Mours (OptiX backend) * Christophe Hery (subsurface scattering anisotropy) * William Leeson (PMJ sampling pattern) * Alaska (various fixes and tweaks) * Thomas Dinges (various fixes) For the full commit history, see the cycles-x branch. This squashes together all the changes since intermediate changes would often fail building or tests. Ref T87839, T87837, T87836 Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-06-26Cleanup: full sentences in comments, improve comment formattingCampbell Barton
2021-05-03Cycles standalone: Fixed macOS dependencies.Stefan Werner
Added IOKit and Accerelate as linked frameworks where necessary.
2021-02-17Cycles: add utility functions for zero float2/float3/float4/transformBrecht Van Lommel
Ref D8237, T78710
2021-02-05Cleanup: correct spelling in commentsCampbell Barton
2021-01-26Fix Cycles standalone compilation following API changesCharles Flèche
The changes to the socket API were not applied to the standalone app. Also modify Camera.compute_auto_viewplane() to use Camera.full_width and Camera.full_height as it is not possible to publicly access Camera.width and Camera.height anymore, so the aspect ratio could be computed with stale data. Differential Revision: https://developer.blender.org/D9961
2020-09-04CMake: refresh building and external library handling of Cycles standaloneBrecht Van Lommel
* Support precompiled libraries on Linux * Add license headers * Refactoring to deduplicate code Includes work by Ray Molenkamp and Grische for precompiled libraries. Ref D8769
2020-09-01Cycles: Fixed Cycles standalone build.Stefan Werner
The node refactor in 429afe0c626a was missing in the standalone code.
2020-07-09EEVEE: Implement the missing Sky textureSzymon Ulatowski
I'm not sure if the Sky was deliberately left out or was just waiting for a better moment, but so many I was disappointed that Sky in EEVEE is completely white. There are already 2 implementations (osl and gpu) so this is the third one. Looking at other cases it seems that we are not supposed to share sources between cycles and the rest? So the new util_sky_model files are just copies of what is already in cycles, except that the data file uses the RGB variant of the Hosek/Wilkie model, because we output RGB anyway (but can be easily changed to XYZ if desired - the results are nearly identical). I am not sure if it is okay to pass 3*9 float values as 3 mat4 uniforms (I wanted to use mat3 but it does not work). Also, should I cache the sky model data between renders if the parameters do not change? Reviewed By: fclem, brecht Differential Revision: https://developer.blender.org/D7108
2020-06-03Fix build error for Cycles standaloneBrecht Van Lommel
This does not affect the Blender release. Ref D7915
2020-03-26Cycles: Restore cycles_cubin_cc to working orderRay Molenkamp
Reviewed by: brecht pmoursnv Differential Revision: https://developer.blender.org/D7136
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-18Cycles: support rendering new Volume object typeBrecht Van Lommel
Voxels are loaded directly from the OpenVDB grid. Rendering still only supports dense grid, so memory usage is not great for sparse volumes, this is to be addressed in the future. Ref T73201
2020-03-11Fix Cycles link error with debug + asan after RTTI changesBrecht Van Lommel
2020-03-04Cleanup: cmake indentationCampbell Barton
2020-02-07Cleanup: split Cycles Hair and Mesh classes, with Geometry base classBrecht Van Lommel
2020-02-07Cleanup: add type inheritance for Cycles nodesBrecht Van Lommel
2019-04-19CMake: fix Cycles linking with OpenCLCampbell Barton
2019-04-19Cleanup: correct misleading classmethod argCampbell Barton
2019-04-17ClangFormat: format '#if 0' code in intern/Campbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-04Fix T60379: Cycles viewport adaptive subdivision hangs after updates.Brecht Van Lommel
The camera world to raster computation was using wrong values. Also fixes update when changing subdivision scene settings.
2019-03-26Fix Cycles standalone build, needs OpenJPEG libraries with OIIO now.Brecht Van Lommel
2019-03-15Cleanup: unused importsCampbell Barton
2019-03-05Merge branch 'blender2.7'Brecht Van Lommel
2019-03-05Cycles: Changed standalone XML parser to read UV as float2Stefan Werner
2019-02-14Merge branch 'blender2.7'Brecht Van Lommel
2019-02-14Cleanup: fix compiler warnings.Brecht Van Lommel
2019-01-30Merge branch 'blender2.7'Brecht Van Lommel
2019-01-29Cycles: delay CUDA and OpenCL initialization to avoid driver crashes.Brecht Van Lommel
We've had many reported crashes on Windows where we suspect there is a corrupted OpenCL driver. The purpose here is to keep Blender generally usable in such cases. Now it always shows None / CUDA / OpenCL in the preferences, and only when selecting one will it reveal if there are any GPUs available. This should avoid crashes when opening the preferences or on startup. Differential Revision: https://developer.blender.org/D4265
2019-01-27Merge branch 'blender2.7'Brecht Van Lommel
2019-01-27Fix Cycles standalone build as part of Blender.Brecht Van Lommel
2018-12-13Merge branch 'master' into blender2.8Sergey Sharybin
2018-12-13Cycles: Update standalone app to OIIO 2.0Sergey Sharybin
2018-11-26Merge branch 'master' into blender2.8Sergey Sharybin
2018-11-26CMake: Remove Cycles specific OpenSubdiv optionsSergey Sharybin
Just use one flag which enables OpenSubdiv globally for all the areas of Blender.
2018-11-09Merge branch 'master' into blender2.8Sergey Sharybin
2018-11-09Cycles: Cleanup, spacing after preprocessorSergey Sharybin
It is supposed to be two spaces before comment stating which if else/endif statements corresponds to. Was mainly violated in the header guards.
2018-11-07Merge branch 'master' into blender2.8Stefan Werner
2018-11-07Cycles: Added Embree as BVH option for CPU renders.Stefan Werner
Note that this is turned off by default and must be enabled at build time with the CMake WITH_CYCLES_EMBREE flag. Embree must be built as a static library with ray masking turned on, the `make deps` scripts have been updated accordingly. There, Embree is off by default too and must be enabled with the WITH_EMBREE flag. Using Embree allows for much faster rendering of deformation motion blur while reducing the memory footprint. TODO: GPU implementation, deduplication of data, leveraging more of Embrees features (e.g. tessellation cache). Differential Revision: https://developer.blender.org/D3682
2018-09-27Merge branch 'master' into blender2.8Brecht Van Lommel
2018-09-27Fix cycles_cubin_cc build error on macOS.Brecht Van Lommel
2018-09-05Merge remote-tracking branch 'origin/master' into blender2.8Ray Molenkamp
2018-09-05cycles: Fix x86 build error.Ray Molenkamp
WITH_CYCLES_CUDA_BINARIES was set as a regular variable causing it to be overwritten by the release.cmake settings.
2018-08-28Merge branch 'master' into blender2.8Brecht Van Lommel