Age | Commit message (Expand) | Author |
2012-01-24 | Brightness/Contrast Node for Cycles | Dalai Felinto |
2012-01-08 | Cycles: checker texture node, patch by Thomas. | Brecht Van Lommel |
2012-01-04 | Cycles: device code refactoring, no functional changes. | Brecht Van Lommel |
2011-12-25 | Cycles Test App: | Thomas Dinges |
2011-12-22 | Cycles: code refactoring, to do render layer visibility test a bit different, | Brecht Van Lommel |
2011-12-20 | Cycles: border rendering support, includes some refactoring in how pixels are | Brecht Van Lommel |
2011-12-17 | Cycles Gamma Node | Dalai Felinto |
2011-12-16 | Normal Node - Cycles | Dalai Felinto |
2011-12-04 | Invert Color Cycles Node | Dalai Felinto |
2011-12-04 | Fix cycles compile issue after last commit. | Brecht Van Lommel |
2011-12-03 | CameraData Input Cycles Node | Dalai Felinto |
2011-12-02 | HSV Color Node for Cycles | Dalai Felinto |
2011-12-02 | Cycles: | Brecht Van Lommel |
2011-12-02 | SeparateRGB and CombineRGB nodes for Cycles materials | Dalai Felinto |
2011-11-09 | edits to cycles cmake files so cmake_consistency_check.py can parse them. | Campbell Barton |
2011-09-28 | Cycles: add some volume nodes, they don't actually do anything, this is just | Brecht Van Lommel |
2011-09-18 | added FindOpenImageIO cmake module. | Campbell Barton |
2011-09-16 | Cycles: tweaks to properties and nodes | Brecht Van Lommel |
2011-09-01 | Cycles: OpenCL library is now dynamically loaded so that blender doesn't crash | Brecht Van Lommel |
2011-09-01 | Cycles: | Brecht Van Lommel |
2011-08-28 | Cycles: | Brecht Van Lommel |
2011-08-24 | Cycles: | Brecht Van Lommel |
2011-08-16 | Cycles: | Brecht Van Lommel |
2011-08-11 | Cycles: more opencl tweaks, status is: | Brecht Van Lommel |
2011-05-27 | Cycles: fix GLEW library build issue. | Brecht Van Lommel |
2011-05-01 | Cycles: build without GLUT test app by default. | Brecht Van Lommel |
2011-04-28 | Cycles: hook up the CMake build system. | Brecht Van Lommel |
2011-04-27 | Cycles render engine, initial commit. This is the engine itself, blender modi... | Ton Roosendaal |