Age | Commit message (Expand) | Author |
2012-11-10 | Cycles / OSL: | Thomas Dinges |
2012-11-09 | Cycles: persistent images option | Sergey Sharybin |
2012-11-05 | Render engines: replace number of x/y tiles with tile size | Sergey Sharybin |
2012-10-21 | Bugfix [#32932] Can't see the Speaker properties when using Cycles | Joshua Leung |
2012-10-16 | Cycles: object motion blur enabled, so in addition to camera motion, moving | Brecht Van Lommel |
2012-10-13 | Cycles: progressive refine option | Sergey Sharybin |
2012-10-09 | Cycles: camera motion blur enabled. | Brecht Van Lommel |
2012-10-06 | Cycles / OSL: | Thomas Dinges |
2012-09-30 | Cycles UI Tweak: | Thomas Dinges |
2012-09-27 | pep8 cleanup | Campbell Barton |
2012-09-26 | fix for cycles/python script error in normal panel | Campbell Barton |
2012-09-24 | Fix #32638: mesh double sided normals option not available in any Cycles panel. | Brecht Van Lommel |
2012-09-21 | * Fix for r50782, new "Geometry Data" Panel was missing in Cycles. | Thomas Dinges |
2012-09-21 | Cycles UI: | Thomas Dinges |
2012-09-17 | Cycles: change preview "resolution divider" that gave the number of lower | Brecht Van Lommel |
2012-09-12 | Cycles UI: | Thomas Dinges |
2012-09-04 | Cycles: merge of changes from tomato branch. | Brecht Van Lommel |
2012-09-03 | * Added back UI switch for the Cycles shading system. Only visible when the f... | Thomas Dinges |
2012-06-20 | style cleanup | Campbell Barton |
2012-06-14 | Cyles UI: | Thomas Dinges |
2012-06-13 | Cycles: first step for implementation of non-progressive sampler that handles | Brecht Van Lommel |
2012-06-04 | Cycles: spot lamp support. | Brecht Van Lommel |
2012-04-30 | Cycles: support for motion vector and UV passes. | Brecht Van Lommel |
2012-04-28 | Cycles: merging features from tomato branch. | Brecht Van Lommel |
2012-04-26 | Fix #31058: missing Simplify panel for cycles. | Brecht Van Lommel |
2012-04-13 | Cycles: add render layer use environment option to disable world lighting on | Brecht Van Lommel |
2012-04-05 | Cycles: add rejection of inf/nan samples, in principle these should not happen | Brecht Van Lommel |
2012-04-04 | Fix #30803: shader node Mapping location property conflicted with based class | Brecht Van Lommel |
2012-03-28 | Cycles: shadow pass support. Note that this only takes into account lamps, | Brecht Van Lommel |
2012-03-28 | Cycles: add rendered draw mode option in 3d view header to show the active | Brecht Van Lommel |
2012-03-11 | Cycles UI files: | Thomas Dinges |
2012-03-08 | Cycles: fix UI when material has nodes but use nodes option is disabled, it | Brecht Van Lommel |
2012-03-08 | style cleanup: pep8 + picky edits | Campbell Barton |
2012-03-07 | Cycles: option to specify camera aperture in radius or f/stop: | Brecht Van Lommel |
2012-03-07 | Cycles: mask layers were still confusing, now they work more like in the orig... | Brecht Van Lommel |
2012-02-28 | Cycles: fix AO pass not rendering with AO enabled for world, and make mask | Brecht Van Lommel |
2012-02-28 | Cycles: ambient occlusion support, with AO factor and distance, and a render ... | Brecht Van Lommel |
2012-02-28 | Cycles: support for mask layers in render layer, this has the same effect as | Brecht Van Lommel |
2012-02-04 | Code Cleanup: pep8 edits | Campbell Barton |
2012-02-01 | Cycles: material pass index button was missing from material properties still. | Brecht Van Lommel |
2012-01-25 | Cycles: Render Passes | Brecht Van Lommel |
2012-01-25 | Cycles Node Editor: | Thomas Dinges |
2012-01-23 | Cycles Textures: | Thomas Dinges |
2012-01-23 | Cycles UI: | Thomas Dinges |
2012-01-20 | Sample as Lamp option for world shaders, to enable multiple importance sampling. | Brecht Van Lommel |
2012-01-17 | misc small changes and bmesh support for testing script | Campbell Barton |
2012-01-16 | Cycles: add option to cache BVH's between subsequent renders, storing the BVH on | Brecht Van Lommel |
2012-01-09 | Cycles: multi GPU rendering support. | Brecht Van Lommel |
2011-12-23 | Another Fix after Cucumber Merge: | Thomas Dinges |
2011-12-22 | Cycles: support for multiple render layers. It currently renders each layer | Brecht Van Lommel |