Age | Commit message (Expand) | Author |
2011-12-01 | Cycles | Brecht Van Lommel |
2011-11-27 | minor cycles edits | Campbell Barton |
2011-11-24 | pep8 edits and avoid naming conflicts with python builtins | Campbell Barton |
2011-11-20 | Bugfix for [#29279] Cycles Displacement Panel appears when blender render eng... | Thomas Dinges |
2011-11-16 | minor cleanup | Campbell Barton |
2011-11-15 | Cycles: move clew into cycles namespace to avoid conflicts, and fix mesh | Brecht Van Lommel |
2011-11-15 | set cycles scripts as pep8 & make some minor changes. | Campbell Barton |
2011-11-10 | Cycles: fix missing particle panels and show emitter option not being respected. | Brecht Van Lommel |
2011-11-10 | Cycles: when material/world/lamp doesn't use nodes, show color in the UI. | Brecht Van Lommel |
2011-11-08 | Cycles: | Brecht Van Lommel |
2011-11-05 | Cycles: make cycles work with new camera sensor size. | Brecht Van Lommel |
2011-11-05 | Cycles: add location/rotate/scale and XYZ mapping options for all texture nodes, | Brecht Van Lommel |
2011-10-29 | Cycles: seed value to get different noise values from renders, there was a patch | Brecht Van Lommel |
2011-10-24 | Cycles: theme changes, some code syncing with trunk. | Brecht Van Lommel |
2011-10-22 | Cycles: when creating nodes from a blender material, set the diffuse color in | Brecht Van Lommel |
2011-10-19 | Cycles: fix some issues with mix shaders when the weight for an emission shader | Brecht Van Lommel |
2011-10-16 | Cycles: add transparent shadow support, i.e. shadows through Transparent BSDF | Brecht Van Lommel |
2011-10-16 | Cycles: | Brecht Van Lommel |
2011-10-13 | Cycles: revert commit that joined surface/volume socket into a single shader ... | Brecht Van Lommel |
2011-10-12 | Cycles: don't use glsl in textured draw mode, to keep things simpler and faster | Brecht Van Lommel |
2011-10-12 | Cycles: replace surface/volume sockets in output nodes with a single shader s... | Brecht Van Lommel |
2011-09-28 | Cycles: | Thomas Dinges |
2011-09-28 | Cycles: internal changes that should have no effect on user level yet, added | Brecht Van Lommel |
2011-09-17 | Cycles: svn merge -r39870:r40266 https://svn.blender.org/svnroot/bf-blender/t... | Brecht Van Lommel |
2011-09-16 | Cycles: tweaks to properties and nodes | Brecht Van Lommel |
2011-09-12 | Cycles: | Brecht Van Lommel |
2011-09-01 | Cycles: fix broken kernel compile after recent change, some tweaks | Brecht Van Lommel |
2011-09-01 | Cycles UI: | Thomas Dinges |
2011-09-01 | Cycles: | Brecht Van Lommel |
2011-08-29 | Cycles: integrator presets, patch by Thomas. | Brecht Van Lommel |
2011-08-29 | Cycles: pause button to interrupt viewport renders, in the 3d view header. | Brecht Van Lommel |
2011-08-29 | Cycles UI file: | Thomas Dinges |
2011-08-29 | Cycles: preview passes setting to set the max number of passes to render in | Brecht Van Lommel |
2011-08-28 | Cycles: | Brecht Van Lommel |
2011-08-24 | Cycles: | Brecht Van Lommel |
2011-08-08 | Cycles: fix missing texture space panels. | Brecht Van Lommel |
2011-06-27 | Cycles: working towards texture workflow design | Brecht Van Lommel |
2011-06-14 | Cycles: more work on texturing UI, now texture nodes use same nodes as shading, | Brecht Van Lommel |
2011-06-09 | Cycles: texture tab in properties editor now shows dropdown for selecting | Brecht Van Lommel |
2011-04-27 | Cycles render engine, initial commit. This is the engine itself, blender modi... | Ton Roosendaal |