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AgeCommit message (Expand)Author
2012-02-04Code Cleanup: pep8 editsCampbell Barton
2012-02-01Cycles: material pass index button was missing from material properties still.Brecht Van Lommel
2012-01-25Cycles: Render PassesBrecht Van Lommel
2012-01-25Cycles Node Editor:Thomas Dinges
2012-01-23Cycles Textures:Thomas Dinges
2012-01-23Cycles UI:Thomas Dinges
2012-01-20use property definitions more consistant with other addons in trunk. (no func...Campbell Barton
2012-01-20Sample as Lamp option for world shaders, to enable multiple importance sampling.Brecht Van Lommel
2012-01-17misc small changes and bmesh support for testing scriptCampbell Barton
2012-01-16Cycles: add option to cache BVH's between subsequent renders, storing the BVH onBrecht Van Lommel
2012-01-14remove api from addon bl_info, was never used.Campbell Barton
2012-01-09Cycles: multi GPU rendering support.Brecht Van Lommel
2011-12-24minor edits to cycles c/python moduleCampbell Barton
2011-12-23Another Fix after Cucumber Merge:Thomas Dinges
2011-12-22Cycles: support for multiple render layers. It currently renders each layerBrecht Van Lommel
2011-12-20Cycles: border rendering support, includes some refactoring in how pixels areBrecht Van Lommel
2011-12-06remove invalid NULL checks from own recent commit and minor pep8 edits.Campbell Barton
2011-12-01CyclesBrecht Van Lommel
2011-11-27minor cycles editsCampbell Barton
2011-11-25Fix cycles python error introduced in revision 42138.Brecht Van Lommel
2011-11-24pep8 edits and avoid naming conflicts with python builtinsCampbell Barton
2011-11-21Cycles:Brecht Van Lommel
2011-11-20Bugfix for [#29279] Cycles Displacement Panel appears when blender render eng...Thomas Dinges
2011-11-16minor cleanupCampbell Barton
2011-11-15Cycles: move clew into cycles namespace to avoid conflicts, and fix meshBrecht Van Lommel
2011-11-15set cycles scripts as pep8 & make some minor changes.Campbell Barton
2011-11-14Cycles:Brecht Van Lommel
2011-11-14Some UI messages fixes and tweaks in recent merges (found while translating i...Bastien Montagne
2011-11-13Cycles Addon:Thomas Dinges
2011-11-10Cycles: fix missing particle panels and show emitter option not being respected.Brecht Van Lommel
2011-11-10Cycles: when material/world/lamp doesn't use nodes, show color in the UI.Brecht Van Lommel
2011-11-08Cycles:Brecht Van Lommel
2011-11-07Cycles: svn merge -r41613:41627 ^/trunk/blenderBrecht Van Lommel
2011-11-05Cycles: make cycles work with new camera sensor size.Brecht Van Lommel
2011-11-05Cycles: add location/rotate/scale and XYZ mapping options for all texture nodes,Brecht Van Lommel
2011-11-04Cycles: always use static bvh for non-viewport render.Brecht Van Lommel
2011-11-02Cycles: RenderEngine api code tweaks, also ensuring it's backwards compatible.Brecht Van Lommel
2011-10-29Cycles: seed value to get different noise values from renders, there was a patchBrecht Van Lommel
2011-10-24Cycles: theme changes, some code syncing with trunk.Brecht Van Lommel
2011-10-22Cycles: when creating nodes from a blender material, set the diffuse color inBrecht Van Lommel
2011-10-19Cycles: fix some issues with mix shaders when the weight for an emission shaderBrecht Van Lommel
2011-10-17Cycles: material "sample as light" option, to make the integrator sample theBrecht Van Lommel
2011-10-16Cycles: add transparent shadow support, i.e. shadows through Transparent BSDFBrecht Van Lommel
2011-10-16Cycles: fix sampling issue with certain (transparent) max bounce settings, andBrecht Van Lommel
2011-10-16Cycles:Brecht Van Lommel
2011-10-13Cycles: revert commit that joined surface/volume socket into a single shader ...Brecht Van Lommel
2011-10-12Cycles: don't use glsl in textured draw mode, to keep things simpler and fasterBrecht Van Lommel
2011-10-12Cycles: replace surface/volume sockets in output nodes with a single shader s...Brecht Van Lommel
2011-10-11Cycles: add python render engine option to use new shading nodes or not, insteadBrecht Van Lommel
2011-09-28Cycles:Thomas Dinges