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AgeCommit message (Expand)Author
2013-09-16Cycles / Hair:Thomas Dinges
2013-08-18Cycles: relicense GNU GPL source code to Apache version 2.0.Brecht Van Lommel
2013-07-29Fix #36290: cycles generated texture coordinates were not sticking to theBrecht Van Lommel
2013-07-14Fix some unnecessary memory allocation slowness in cycles mesh export.Brecht Van Lommel
2013-07-09Fix #35969: blender internal and cycles not updating mesh while in edit mode.Brecht Van Lommel
2013-06-04Cycles:Thomas Dinges
2013-06-03Cycles / Math functions:Thomas Dinges
2013-05-11Fix #35306: cycles normal mapping not working with flat shading.Brecht Van Lommel
2013-05-10Cycles: add Use Surfaces and Use Hair option to render layers, to disable ren...Brecht Van Lommel
2013-05-10Code cleanup / Cycles:Thomas Dinges
2013-05-08Cycles / Hair rendering:Thomas Dinges
2013-05-05Fix #35209: cycles generated texture coordinates did not stick to deforming m...Brecht Van Lommel
2013-03-22code cleanup: use booleans and const's for operator vars.Campbell Barton
2013-02-05Fix #34040: Moving Normal Node with enabled Cycles Material Preview crashesSergey Sharybin
2013-02-01Fix cycles computing UV map tangents when they weren't needed.Brecht Van Lommel
2013-01-03Cycles Hair: add Generated texture coordinates for curves, so that proceduralBrecht Van Lommel
2013-01-03Cycles Hair: refactoring to support generic attributes for hair curves. ThereBrecht Van Lommel
2013-01-01Fix to prevent undefined normals being generated with `add_face_normals()', f...Stuart Broadfoot
2012-12-28New featureStuart Broadfoot
2012-11-07Fix cycles crash with normal map node, issue with tangent sign attribute.Brecht Van Lommel
2012-11-06Cycles: 4 new nodes.Brecht Van Lommel
2012-11-05Compile fix on Mingw:Joshua Leung
2012-11-05Cycles: improve Anisotropic BSDF node, changing the Roughness U/V inputs toBrecht Van Lommel
2012-11-03Cycles: use mikktspace now for computing tangents from UV maps. This avoids uglyBrecht Van Lommel
2012-10-18Fix #32904: strange pattern on subdivided cube with anistropic shader. NowBrecht Van Lommel
2012-10-10Cycles: make anistropic BSDF / tangent work without UV map, based on generatedBrecht Van Lommel
2012-10-10Cycles: Anisotropic BSDF enabled, with tangents now computed from the active ...Brecht Van Lommel
2012-09-04Cycles: merge of changes from tomato branch.Brecht Van Lommel
2012-06-09style cleanup: assignment & indentation.Campbell Barton
2012-06-09code cleanup: removed/renamed shadow & duplicate variable definitions.Campbell Barton
2012-06-09style cleanup: block commentsCampbell Barton
2012-05-28Cycles: fixes to make CUDA 4.2 work, compiling gave errors in shadows andBrecht Van Lommel
2012-05-05code cleanup: BKE_scene api naming.Campbell Barton
2012-05-02Fix #31168: cycles mask layer should only affect objects for camera rays.Brecht Van Lommel
2012-04-30Cycles: support for motion vector and UV passes.Brecht Van Lommel
2012-04-23Fix #31065: cycles render crash with large node groups, increased the stackBrecht Van Lommel
2012-04-11Fix #30896: cycles mask layer not working for objects without material assigned.Brecht Van Lommel
2012-03-23last commit broke cycles, also add BMESH_TODO's for python scripts that need ...Campbell Barton
2012-03-21spelling cleanup: tesselate -> tessellate (last of these found)Campbell Barton
2012-02-28Cycles: support for mask layers in render layer, this has the same effect asBrecht Van Lommel
2012-01-03svn merge ^/trunk/blender -r43062:43085Campbell Barton
2012-01-02Fix #29755: cycles crash with array modifier that can produce material indicesBrecht Van Lommel
2011-12-23svn merge ^/trunk/blender -r42778:42839Campbell Barton
2011-12-22Cycles: support for multiple render layers. It currently renders each layerBrecht Van Lommel
2011-12-10svn merge ^/trunk/blender -r42521:42550Campbell Barton
2011-12-09Fix #29555: cycles crash rendering with no material in material slot.Brecht Van Lommel
2011-12-02svn merge ^/trunk/blender -r42303:42329Campbell Barton
2011-12-01CyclesBrecht Van Lommel
2011-11-25Enable building cycles in bmesh branchAndrew Wiggin
2011-11-23Patch #29336: renaming UV (Texture) Layer to UV Map in the user interface,Brecht Van Lommel