Age | Commit message (Expand) | Author |
2012-12-28 | New feature | Stuart Broadfoot |
2012-11-21 | Fix #32796: cycles did not support image auto refresh option. | Brecht Van Lommel |
2012-11-10 | Fix #33131: more useful cycles behavior for layers that are both marked excluded | Brecht Van Lommel |
2012-11-08 | Fix #33113: cycles not rendering motion blur correct with dying particles. | Brecht Van Lommel |
2012-10-18 | Fix #32912: cycles crash with dead particles, actual crash was caused by an | Brecht Van Lommel |
2012-10-16 | Cycles: non-camera viewport render border support | Sergey Sharybin |
2012-10-05 | Cycles: add "From Dupli" option for texture coordinate node. This gets the | Brecht Van Lommel |
2012-09-04 | Cycles: merge of changes from tomato branch. | Brecht Van Lommel |
2012-08-31 | Fix for #32184 and redesign of particle storage in Cycles. | Lukas Toenne |
2012-08-10 | Fix for particle object rendering in Cycles. On object sync the object first ... | Lukas Toenne |
2012-07-23 | fix for cycles bug in localview: see r48269, bits used for localview gave col... | Campbell Barton |
2012-06-08 | Particle Info node for Cycles. This can be used to access particle informatio... | Lukas Toenne |
2012-06-07 | Cycles: border render now works in the viewport, when looking through the | Brecht Van Lommel |
2012-05-05 | code cleanup: BKE_scene api naming. | Campbell Barton |
2012-05-05 | Fix related to #31317: viewport render layer rendering now uses render visibi... | Brecht Van Lommel |
2012-05-02 | Fix #31168: cycles mask layer should only affect objects for camera rays. | Brecht Van Lommel |
2012-04-30 | Cycles: support for motion vector and UV passes. | Brecht Van Lommel |
2012-04-28 | Cycles: merging features from tomato branch. | Brecht Van Lommel |
2012-04-13 | Fix #30376: cycles ignores camera override from sequencer. | Brecht Van Lommel |
2012-04-13 | Cycles: add render layer use environment option to disable world lighting on | Brecht Van Lommel |
2012-03-12 | fix [#30472] 3d view objects not rendered, cycles. | Campbell Barton |
2012-02-28 | Cycles: support for mask layers in render layer, this has the same effect as | Brecht Van Lommel |
2012-02-08 | Fix #30061: cycles single render layer through python operator parameter not | Brecht Van Lommel |
2012-01-20 | Sample as Lamp option for world shaders, to enable multiple importance sampling. | Brecht Van Lommel |
2012-01-09 | Cycles: multi GPU rendering support. | Brecht Van Lommel |
2011-12-22 | Cycles: support for multiple render layers. It currently renders each layer | Brecht Van Lommel |
2011-12-22 | Cycles: code refactoring, to do render layer visibility test a bit different, | Brecht Van Lommel |
2011-12-20 | Cycles: border rendering support, includes some refactoring in how pixels are | Brecht Van Lommel |
2011-12-09 | Fix #29555: cycles crash rendering with no material in material slot. | Brecht Van Lommel |
2011-12-01 | Cycles | Brecht Van Lommel |
2011-11-04 | Cycles: always use static bvh for non-viewport render. | Brecht Van Lommel |
2011-09-12 | Cycles: | Brecht Van Lommel |
2011-08-29 | Cycles: pause button to interrupt viewport renders, in the 3d view header. | Brecht Van Lommel |
2011-05-31 | Cycles: fix instanced mesh sync being a bit too slow. | Brecht Van Lommel |
2011-05-31 | Cycles: fix sync issue with group instances. | Brecht Van Lommel |
2011-04-27 | Cycles render engine, initial commit. This is the engine itself, blender modi... | Ton Roosendaal |