Age | Commit message (Expand) | Author |
2018-06-14 | Cycles: Automatically detect HDRI resolution by default and use non-square sa... | Lukas Stockner |
2018-06-11 | Cycles: Cleanup, silence strict compiler warning | Sergey Sharybin |
2018-06-11 | Cleanup: Moar G.main removal of Hell. | Bastien Montagne |
2018-06-01 | Cleanup: some more G.main removal from editor code. | Bastien Montagne |
2018-05-31 | Cleanup: remove G.main from BKE modifier. | Bastien Montagne |
2018-05-28 | Fix Cycles + OSL build error, pass main to node editing functions. | Brecht Van Lommel |
2018-05-27 | Cycles: Fix problems in the IES loader when rendering with no file selected | Lukas Stockner |
2018-05-27 | Cycles: Add Support for IES files as textures for light strength | Lukas Stockner |
2018-03-12 | Fix T54299: crash rendering objects with motion blur disabled, after recent c... | Brecht Van Lommel |
2018-03-10 | Cycles: add roughness baking support, using squared roughness convention. | Brecht Van Lommel |
2018-03-10 | Cycles: switch to squared roughness convention for all nodes. | Brecht Van Lommel |
2018-03-10 | Cycles: support arbitrary number of motion blur steps for objects. | Brecht Van Lommel |
2018-03-10 | Cycles: support arbitrary number of motion blur steps for cameras. | Brecht Van Lommel |
2018-03-10 | Code refactor: motion blur cleanups, preparing for next commit. | Brecht Van Lommel |
2018-03-10 | Code refactor: make Transform always affine, dropping last row. | Brecht Van Lommel |
2018-03-10 | Code refactor: add ProjectionTransform separate from regular Transform. | Brecht Van Lommel |
2018-03-01 | Cycles volume: fast empty space optimization by generating a tight mesh | Kévin Dietrich |
2018-02-28 | Code cleanup: refactor Cycles image metadata retrieval to use a struct. | Brecht Van Lommel |
2018-02-23 | Cycles: add Principled Volume shader. | Brecht Van Lommel |
2018-02-23 | Smoke: add temperature grid, with values 0..1 corresponding to 0..1000K. | Brecht Van Lommel |
2018-02-14 | Cycles: change Index output of Hair and Particle Info to Random, in 0..1 range. | Brecht Van Lommel |
2018-02-13 | Cycles: Implement index output for hair node | Sergey Sharybin |
2018-02-09 | Cycles: add random walk subsurface scattering to Principled BSDF. | Brecht Van Lommel |
2018-02-09 | Cycles: random walk subsurface scattering. | Brecht Van Lommel |
2018-02-08 | Fix for missing "Use Freestyle" toggle in the Cycles "Layer" options panel. | Tamito Kajiyama |
2018-02-03 | Cycles: make displacement a supported feature. | Brecht Van Lommel |
2018-02-03 | Cycles: add Vector Displacement node and extend Displacement node. | Brecht Van Lommel |
2018-01-29 | Fix Cycles viewport render not updating when tweaking displacement shader. | Brecht Van Lommel |
2018-01-26 | Code cleanup: simpler and faster detection of BVH refit. | Brecht Van Lommel |
2018-01-25 | Cycles: rename displacement methods, default to displace, tweak panel layout. | Brecht Van Lommel |
2018-01-23 | Cycles: change material output displacement to vector. | Brecht Van Lommel |
2018-01-23 | Cycles: add Displacement node. | Brecht Van Lommel |
2018-01-22 | Cycles: Replace use_qbvh boolean flag with an enum-based property | Sergey Sharybin |
2018-01-22 | Cycles: Cleanup, remove unused argument | Sergey Sharybin |
2018-01-21 | Fix T49159: missing Cycles tangents for adaptive subdivision. | Brecht Van Lommel |
2018-01-19 | Cycles: Remove unneeded include statements | Sergey Sharybin |
2018-01-13 | Code refactor: adjust camera update for easier code sharing with kernel. | Brecht Van Lommel |
2018-01-13 | Code cleanup: remove test code to disable motion blur, no longer useful. | Brecht Van Lommel |
2018-01-12 | Cycles: option to make background visible through glass transparent. | Lukas Stockner |
2018-01-12 | Cycles: add offscreen dicing scale and dicing camera. | Mai Lavelle |
2017-12-19 | Cycles: Fix crash opening user preferences after adding extra GPU | Sergey Sharybin |
2017-11-29 | Cycles: add object level holdout property. | Brecht Van Lommel |
2017-11-17 | Cycles: Add per-tile render time debug pass | Lukas Stockner |
2017-11-17 | Cycles: Add Volume Direct and Volume Indirect passes for volume-scattered light | Lukas Stockner |
2017-11-14 | Cycles: Make per-object random value output also work for Lamps | Lukas Stockner |
2017-11-08 | Cycles: add bevel shader, for raytrace based rounded edges. | Brecht Van Lommel |
2017-11-07 | Cycles: Cleanup, style | Sergey Sharybin |
2017-11-02 | Fix Cycles showing empty tiles while they are being denoised. | Brecht Van Lommel |
2017-11-02 | Fix T53182: cancelling save buffers + denoising render clears image. | Brecht Van Lommel |
2017-10-31 | Experiment with adding output file meta data from render engine | Sergey Sharybin |