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2022-01-13Build: remove usage of link_directoriesBrecht Van Lommel
We are now always using absolute paths for libraries, as recommended by the CMake docs. Followup to D9177.
2022-01-07Cycles: Remove usage of libnumaapiSergey Sharybin
No need for it now since all the threading queries and scheduling is done via TBB. Should be no functional changes as all the removed code is supposed to be unused.
2021-11-19Cleanup: fix typos in comments and docsBrecht Van Lommel
Contributed by luzpaz. Differential Revision: https://developer.blender.org/D10447
2021-09-28Fix build without Cycles HIP deviceBrecht Van Lommel
2021-09-28Cycles: add HIP device support for AMD GPUsBrian Savery
NOTE: this feature is not ready for user testing, and not yet enabled in daily builds. It is being merged now for easier collaboration on development. HIP is a heterogenous compute interface allowing C++ code to be executed on GPUs similar to CUDA. It is intended to bring back AMD GPU rendering support on Windows and Linux. https://github.com/ROCm-Developer-Tools/HIP. As of the time of writing, it should compile and run on Linux with existing HIP compilers and driver runtimes. Publicly available compilers and drivers for Windows will come later. See task T91571 for more details on the current status and work remaining to be done. Credits: Sayak Biswas (AMD) Arya Rafii (AMD) Brian Savery (AMD) Differential Revision: https://developer.blender.org/D12578
2021-08-05Xcode: support cmake options for grouping in foldersGermano Cavalcante
The Xcode IDE can also benefit from the options: - WINDOWS_USE_VISUAL_STUDIO_SOURCE_FOLDERS - WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS So add suport to these options and also renames them as they are no longer limited to just Windows and Visual Studio. Reviewed By: brecht, ankitm Differential Revision: https://developer.blender.org/D12132
2020-10-12Cleanup: CMake: Remove arguments from endif(..)Ankit Meel
No functional change. Added in {rB1f6b7387ad01}
2020-10-09CMake/macOS: Remove _LIBPATH, avoid link_directories.Ankit Meel
After tests were bundled in a single executable and cycles and libmv created their own tests, the warnings on macOS have gone over 800. The reason is setting `*_LIBRARIES` to names of the libraries and later using `link_directories` to link them properly. https://cmake.org/cmake/help/latest/command/link_directories.html > Note This command is rarely necessary and should be avoided where > there are other choices. Prefer to pass full absolute paths to > libraries where possible, since this ensures the correct library > will always be linked. The find_library() command provides the > full path, which can generally be used directly in calls to > target_link_libraries(). Warnings like the following popup for every target/executable, for every library it links to. ``` ld: warning: directory not found for option '-L/Users/me/blender-build/blender/../lib/darwin/jpeg/lib/Debug' ``` The patch completes a step towards removing `link_directories` as mentioned in TODO at several places. The patch uses absolute paths to link libraries and removes all `*_LIBPATH`s except `PYTHON_LIBPATH` from `platform_apple.cmake` file. (The corner case where it's used seems like dead code. Python is no longer shipped with that file structure.) Also, unused code for LLVM-3.4 has been removed. Also, guards to avoid searching libraries in system directories have been added. `APPLE` platform now no longer needs `setup_libdirs`, `cycles_link_directories`, and `link_directories`. The number of warnings now is less than 100, most of them being deprecation ones in dependencies. This patch depended on {rBb746179d0add}, {rB2fdbe4d05011}, {rB402a4cadba49} and {rBd7f482f88ecb}. Reviewed By: brecht Differential Revision: https://developer.blender.org/D8855
2020-09-07Cleanup: tabs in CMake filesCampbell Barton
2020-09-05Fix Cycles redefining some Blender macrosBrecht Van Lommel
These changes were accidentally copied over from the Cycles repository, remove them again.
2020-09-04Fix Cycles unsetting most GCC and Clang C++ flagsJulian Eisel
Caused by f04260d8c679. Cycles' CMake defines macros with the same name as Blender, which override the Blender ones. There's however a small difference in the re-defined `remove_cc_flag()`, the Cycles version only takes one flag at a time. So I guess Blender's calls to it would only result in the first flag being removed. Of course Cycles shouldn't override any Blender macros, but I'll leave that up to Brecht to fix properly.
2020-09-04Fix build error on macOS after recent changesBrecht Van Lommel
2020-09-04CMake: refresh building and external library handling of Cycles standaloneBrecht Van Lommel
* Support precompiled libraries on Linux * Add license headers * Refactoring to deduplicate code Includes work by Ray Molenkamp and Grische for precompiled libraries. Ref D8769
2020-01-23CMake: Refactor external dependencies handlingSergey Sharybin
This is a more correct fix to the issue Brecht was fixing in D6600. While the fix in that patch worked fine for linking it broke ASAN runtime under some circumstances. For example, `make full debug developer` would compile, but trying to start blender will cause assert failure in ASAN (related on check that ASAN is not running already). Top-level idea: leave it to CMake to keep track of dependency graph. The root of the issue comes to the fact that target like "blender" is configured to use a lot of static libraries coming from Blender sources and to use external static libraries. There is nothing which ensures order between blender's and external libraries. Only order of blender libraries is guaranteed. It was possible that due to a cycle or other circumstances some of blender libraries would have been passed to linker after libraries it uses, causing linker errors. For example, this order will likely fail: libbf_blenfont.a libfreetype6.a libbf_blenfont.a This change makes it so blender libraries are explicitly provided their dependencies to an external libraries, which allows CMake to ensure they are always linked against them. General rule here: if bf_foo depends on an external library it is to be provided to LIBS for bf_foo. For example, if bf_blenkernel depends on opensubdiv then LIBS in blenkernel's CMakeLists.txt is to include OPENSUBDIB_LIBRARIES. The change is made based on searching for used include folders such as OPENSUBDIV_INCLUDE_DIRS and adding corresponding libraries to LIBS ion that CMakeLists.txt. Transitive dependencies are not simplified by this approach, but I am not aware of any downside of this: CMake should be smart enough to simplify them on its side. And even if not, this shouldn't affect linking time. Benefit of not relying on transitive dependencies is that build system is more robust towards future changes. For example, if bf_intern_opensubiv is no longer depends on OPENSUBDIV_LIBRARIES and all such code is moved to bf_blenkernel this will not break linking. The not-so-trivial part is change to blender_add_lib (and its version in Cycles). The complexity is caused by libraries being provided as a single list argument which doesn't allow to use different release and debug libraries on Windows. The idea is: - Have every library prefixed as "optimized" or "debug" if separation is needed (non-prefixed libraries will be considered "generic"). - Loop through libraries passed to function and do simple parsing which will look for "optimized" and "debug" words and specify following library to corresponding category. This isn't something particularly great. Alternative would be to use target_link_libraries() directly, which sounds like more code but which is more explicit and allows to have more flexibility and control comparing to wrapper approach. Tested the following configurations on Linux, macOS and Windows: - make full debug developer - make full release developer - make lite debug developer - make lite release developer NOTE: Linux libraries needs to be compiled with D6641 applied, otherwise, depending on configuration, it's possible to run into duplicated zlib symbols error. Differential Revision: https://developer.blender.org/D6642
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-16CMake: remove BLENDER_SORTED_LIBSCampbell Barton
Use CMake's target_link_libraries instead of manually maintaining library dependencies in a single list. In practice adding new libraries often ended up being guess-work, now each library lists the libraries it uses. This was used for the game player executable so libraries could optionally link to stubs. If we need this functionality it can be done using target-properties as described in T46725.
2019-04-16CMake: cleanup, arg rename, add definitions lastCampbell Barton
2018-02-04msvc: Use source folder structure for project file.Ray Molenkamp
This patch changes the huge list of projects in visual studio into a nice tree matching the source folder structure. see D2823 for details. Differential Revision: http://developer.blender.org/D2823