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2011-08-28Cycles:Brecht Van Lommel
* Add alpha pass output, to use set Transparent option in Film panel. * Add Holdout closure (OSL terminology), this is like the Sky option in the internal renderer, objects with this closure show the background / zero alpha. * Add option to use Gaussian instead of Box pixel filter in the UI. * Remove camera response curves for now, they don't really belong here in the pipeline, should be moved to compositor. * Output full float values for rendering now, previously was only byte precision. * Add a patch from Thomas to get a preview passes option, but still disabled because it isn't quite working right yet. * CUDA: don't compile shader graph evaluation inline. * Convert tabs to spaces in python files.
2011-08-24Cycles:Brecht Van Lommel
* auto/fixed threads option is used now, patch by Thomas. * remove unused CUDA_LIBRARIES, library is dynamically loaded * fix mesh XML export operator for API update
2011-08-16Cycles:Brecht Van Lommel
* add some (disabled) test code for using OpenImageIO in imbuf * link cycles, openimageio and boost into blender instead of a shared library * some cmakefile changes to simplify the code and follow conventions better * this may solve running cycles problems on windows XP, or give a different and hopefully more useful error message
2011-06-30Cycles: OS X build system changes to use lib/ openimageio and boost.Brecht Van Lommel
2011-06-29Cycles: cmake changes to make win32 use lib/windows for boost and openimageio.Brecht Van Lommel
2011-06-28Cycles: attempt to fix OIIO include path on windows.Brecht Van Lommel
2011-06-28Cycles: cmake tweak to make specifying OSL/OIIO path simpler.Brecht Van Lommel
2011-05-27Cycles: fix GLEW library build issue.Brecht Van Lommel
2011-05-04Cycles: some more windows build fixes, based on patch by Francisco De La Cruz.Brecht Van Lommel
2011-05-03Cycles: first batch of windows build fixes, not quite there yet.Brecht Van Lommel
2011-05-01Cycles: build without GLUT test app by default.Brecht Van Lommel
2011-05-01Cycles: fix build issue with Blender includes.Brecht Van Lommel
2011-04-28Cycles: hook up the CMake build system.Brecht Van Lommel
New build instructions for Ubuntu Linux in the wiki: http://wiki.blender.org/index.php/Dev:2.5/Source/Cycles
2011-04-27Cycles render engine, initial commit. This is the engine itself, blender ↵Ton Roosendaal
modifications and build instructions will follow later. Cycles uses code from some great open source projects, many thanks them: * BVH building and traversal code from NVidia's "Understanding the Efficiency of Ray Traversal on GPUs": http://code.google.com/p/understanding-the-efficiency-of-ray-traversal-on-gpus/ * Open Shading Language for a large part of the shading system: http://code.google.com/p/openshadinglanguage/ * Blender for procedural textures and a few other nodes. * Approximate Catmull Clark subdivision from NVidia Mesh tools: http://code.google.com/p/nvidia-mesh-tools/ * Sobol direction vectors from: http://web.maths.unsw.edu.au/~fkuo/sobol/ * Film response functions from: http://www.cs.columbia.edu/CAVE/software/softlib/dorf.php