Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2022-09-27Cycles: add Path Guiding on CPU through Intel OpenPGLSebastian Herhoz
This adds path guiding features into Cycles by integrating Intel's Open Path Guiding Library. It can be enabled in the Sampling > Path Guiding panel in the render properties. This feature helps reduce noise in scenes where finding a path to light is difficult for regular path tracing. The current implementation supports guiding directional sampling decisions on surfaces, when the material contains a least one diffuse component, and in volumes with isotropic and anisotropic Henyey-Greenstein phase functions. On surfaces, the guided sampling decision is proportional to the product of the incident radiance and the normal-oriented cosine lobe and in volumes it is proportional to the product of the incident radiance and the phase function. The incident radiance field of a scene is learned and updated during rendering after each per-frame rendering iteration/progression. At the moment, path guiding is only supported by the CPU backend. Support for GPU backends will be added in future versions of OpenPGL. Ref T92571 Differential Revision: https://developer.blender.org/D15286
2022-09-13Cycles: Make OSL implementation independent from SVMPatrick Mours
Cleans up the file structure to be more similar to that of the SVM and also makes it possible to build kernels with OSL support, but without having to include SVM support. This patch was split from D15902. Differential Revision: https://developer.blender.org/D15949
2022-07-15Cycles: refactor to move part of KernelData definition to template headerBrecht Van Lommel
To be used for specialization on Metal in a following commit, turning these members into compile time constants. Ref D14645
2022-06-20Cleanup: renaming and consistency for kernel dataBrecht Van Lommel
* Rename "texture" to "data array". This has not used textures for a long time, there are just global memory arrays now. (On old CUDA GPUs there was a cache for textures but not global memory, so we used to put all data in textures.) * For CUDA and HIP, put globals in KernelParams struct like other devices. * Drop __ prefix for data array names, no possibility for naming conflict now that these are in a struct.
2022-06-17Cleanup: add verbose logging category names instead of numbersBrecht Van Lommel
And use them more consistently than before.
2022-02-22Merge branch 'blender-v3.1-release'Jacques Lucke
2022-02-22Cleanup: compiler warningBrecht Van Lommel
2022-02-11Cycles: use SPDX license headersBrecht Van Lommel
* Replace license text in headers with SPDX identifiers. * Remove specific license info from outdated readme.txt, instead leave details to the source files. * Add list of SPDX license identifiers used, and corresponding license texts. * Update copyright dates while we're at it. Ref D14069, T95597
2022-01-13Fix Cycles CPU + GPU render not using CPU after recent changesBrecht Van Lommel
In some places the task scheduler was not initialized in time.
2021-12-07Cycles: Reintroduce device-only memory handling that got lost in Cycles X mergePatrick Mours
Somehow only a part of rBf4f8b6dde32b0438e0b97a6d8ebeb89802987127 ended up in Cycles X, causing the issue that commit fixed, "OPTIX_ERROR_INVALID_VALUE" when the system is out of memory, to show up again. This adds the missing changes to fix that problem. Maniphest Tasks: T93620 Differential Revision: https://developer.blender.org/D13488
2021-11-29Cycles: MetalRT support (kernel side)Michael Jones
This patch adds MetalRT support to Cycles kernel code. It is mostly additive in nature or confined to Metal-specific code, however there are a few areas where this interacts with other code: - MetalRT closely follows the Optix implementation, and in some cases (notably handling of transforms) it makes sense to extend Optix special-casing to MetalRT. For these generalisations we now have `__KERNEL_GPU_RAYTRACING__` instead of `__KERNEL_OPTIX__`. - MetalRT doesn't support primitive offsetting (as with `primitiveIndexOffset` in Optix), so we define and populate a new kernel texture, `__object_prim_offset`, containing per-object primitive / curve-segment offsets. This is referenced and applied in MetalRT intersection handlers. - Two new BVH layout enum values have been added: `BVH_LAYOUT_METAL` and `BVH_LAYOUT_MULTI_METAL_EMBREE` for XPU mode). Some host-side enum case handling has been updated where it is trivial to do so. Ref T92212 Reviewed By: brecht Maniphest Tasks: T92212 Differential Revision: https://developer.blender.org/D13353
2021-11-17Cleanup: Remove unused show_samples() device code in Cycles.Thomas Dinges
2021-11-11Merge branch 'blender-v3.0-release'Sergey Sharybin
2021-11-11Fix T92868: Cycles catcher with transparency crashesSergey Sharybin
The issue was caused by splitting happening twice. Fixed by checking for split flag which is assigned to the both states during split. The tricky part was to write catcher data at the moment of split: the transparency and shadow catcher sample count is to be accumulated at that point. Now it is happening in the `intersect_closest` kernel. The downside is that render buffer is to be passed to the kernel, but the benefit is that extra split bounce check is not needed now. Had to move the passes write to shadow catcher header, since include of `film/passes.h` causes all the fun of requirement to have BSDF data structures available. Differential Revision: https://developer.blender.org/D13177
2021-11-06Merge branch 'blender-v3.0-release'Hans Goudey
2021-11-06Cycles: perform CPU film reading in the kernel, to use AVX2 half conversionBrecht Van Lommel
Adds a bunch of CPU kernel function to process on row of pixels, and use those instead of calling unoptimized implementations. Fixes T92598
2021-11-01Merge branch 'blender-v3.0-release'Clément Foucault
2021-11-01Cleanup: Remove Cycles device checks for half float.Thomas Dinges
All supported devices support half float now, so we can remove the check. Differential Revision: https://developer.blender.org/D13021
2021-11-01Fix T92671: confusing Cycles debug logs about CPU architectureBrecht Van Lommel
Instead of printing debug flags listing various CPU and GPU settings that may or may not be used, print when we are using them. This include CPU kernel types, OptiX debugging and CUDA and HIP adaptive compilation. BVH type was already printed.
2021-10-26Cycles: remove prefix from source code file namesBrecht Van Lommel
Remove prefix of filenames that is the same as the folder name. This used to help when #includes were using individual files, but now they are always relative to the cycles root directory and so the prefixes are redundant. For patches and branches, git merge and rebase should be able to detect the renames and move over code to the right file.
2021-10-26Cycles: changes to source code folders structureBrecht Van Lommel
* Split render/ into scene/ and session/. The scene/ folder now contains the scene and its nodes. The session/ folder contains the render session and associated data structures like drivers and render buffers. * Move top level kernel headers into new folders kernel/camera/, kernel/film/, kernel/light/, kernel/sample/, kernel/util/ * Move integrator related kernel headers into kernel/integrator/ * Move OSL shaders from kernel/shaders/ to kernel/osl/shaders/ For patches and branches, git merge and rebase should be able to detect the renames and move over code to the right file.
2021-10-20Cleanup: remove unused codeBrecht Van Lommel
2021-10-19Cycles: bake transparent shadows for hairBrecht Van Lommel
These transparent shadows can be expansive to evaluate. Especially on the GPU they can lead to poor occupancy when only some pixels require many kernel launches to trace and evaluate many layers of transparency. Baked transparency allows tracing a single ray in many cases by accumulating the throughput directly in the intersection program without recording hits or evaluating shaders. Transparency is baked at curve vertices and interpolated, for most shaders this will look practically the same as actual shader evaluation. Fixes T91428, performance regression with spring demo file due to transparent hair, and makes it render significantly faster than Blender 2.93. Differential Revision: https://developer.blender.org/D12880
2021-10-18Cycles: replace integrator state argument macrosBrecht Van Lommel
* Rename struct KernelGlobals to struct KernelGlobalsCPU * Add KernelGlobals, IntegratorState and ConstIntegratorState typedefs that every device can define in its own way. * Remove INTEGRATOR_STATE_ARGS and INTEGRATOR_STATE_PASS macros and replace with these new typedefs. * Add explicit state argument to INTEGRATOR_STATE and similar macros In preparation for decoupling main and shadow paths. Differential Revision: https://developer.blender.org/D12888
2021-10-15Cleanup: refactor to make number of channels for shader evaluation variableBrecht Van Lommel
2021-09-24Cleanup: remove unused device code and includesBrecht Van Lommel
2021-09-23Fix T91641: crash rendering with 16k environment map in CyclesBrecht Van Lommel
Protect against integer overflow.
2021-09-22Cleanup: spelling in commentsCampbell Barton
2021-09-21Cycles: merge of cycles-x branch, a major update to the rendererBrecht Van Lommel
This includes much improved GPU rendering performance, viewport interactivity, new shadow catcher, revamped sampling settings, subsurface scattering anisotropy, new GPU volume sampling, improved PMJ sampling pattern, and more. Some features have also been removed or changed, breaking backwards compatibility. Including the removal of the OpenCL backend, for which alternatives are under development. Release notes and code docs: https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles https://wiki.blender.org/wiki/Source/Render/Cycles Credits: * Sergey Sharybin * Brecht Van Lommel * Patrick Mours (OptiX backend) * Christophe Hery (subsurface scattering anisotropy) * William Leeson (PMJ sampling pattern) * Alaska (various fixes and tweaks) * Thomas Dinges (various fixes) For the full commit history, see the cycles-x branch. This squashes together all the changes since intermediate changes would often fail building or tests. Ref T87839, T87837, T87836 Fixes T90734, T89353, T80267, T80267, T77185, T69800