Age | Commit message (Expand) | Author |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2018-11-09 | Cycles: Cleanup, split array from vector | Sergey Sharybin |
2018-11-09 | Cycles: Cleanup, spacing after preprocessor | Sergey Sharybin |
2018-07-06 | Cleanup: strip trailing space for cycles | Campbell Barton |
2018-07-05 | Cycles: Adding native support for UINT16 textures. | Stefan Werner |
2018-07-04 | Cycles Denoising: Correctly handle target buffer in tile unmapping and move d... | Lukas Stockner |
2018-01-29 | Fix Cycles allocating too much device memory, after recent memory refactoring. | Brecht Van Lommel |
2018-01-23 | Fix Cycles assert when resizing rendererd viewport. | Brecht Van Lommel |
2018-01-19 | Cycles: Remove unneeded include statements | Sergey Sharybin |
2018-01-03 | Cycles: CUDA support for rendering scenes that don't fit on GPU. | Brecht Van Lommel |
2017-11-09 | Cycles: avoid reallocating tile denoising memory many times during render. | Brecht Van Lommel |
2017-11-05 | Code refactor: device memory cleanups, preparing for mapped host memory. | Brecht Van Lommel |
2017-10-25 | Fix one more assert being triggered due to recent changes. | Brecht Van Lommel |
2017-10-25 | Code refactor: remove MEM_WRITE_ONLY, always use MEM_READ_WRITE. | Brecht Van Lommel |
2017-10-24 | Cycles: Fix compilation in debug mode | Sergey Sharybin |
2017-10-24 | Code refactor: move more memory allocation logic into device API. | Brecht Van Lommel |
2017-10-24 | Code refactor: store device/interp/extension/type in each device_memory. | Brecht Van Lommel |
2017-10-21 | Code refactor: avoid some unnecessary device memory copying. | Brecht Van Lommel |
2017-10-04 | Code refactor: add WorkTile struct for passing work to kernel. | Brecht Van Lommel |
2017-05-07 | Cycles: Implement denoising option for reducing noise in the rendered image | Lukas Stockner |
2017-03-29 | Cycles: Make all #include statements relative to cycles source directory | Sergey Sharybin |
2017-03-11 | Fix T50888: Numeric overflow in split kernel state buffer size calculation | Mai Lavelle |
2017-03-08 | Cycles: Allow device_memory to be used directly | Mai Lavelle |
2016-06-19 | Fix Cycles assert after recent half changes. | Brecht Van Lommel |
2015-10-11 | Cycles: Gracefully handle out-of-memory happening in device vector | Sergey Sharybin |
2015-07-01 | Cycles: Solve some harmless NULL pointer magic | Sergey Sharybin |
2014-12-25 | Cleanup: Fix Cycles Apache header. | Thomas Dinges |
2014-10-03 | Cycles: Implement preliminary test for volume stack update from SSS | Sergey Sharybin |
2014-09-04 | Fix wrong track of the memory when doing device vector resize before freeing it | Sergey Sharybin |
2014-03-29 | Cycles code internals: add CPU kernel support for 3D image textures. | Brecht Van Lommel |
2014-01-15 | Code cleanup: move half float functions to separate header file. | Brecht Van Lommel |
2013-09-04 | Code cleanup / Cycles: | Thomas Dinges |
2013-08-31 | Cycles: viewport render now takes scene color management settings into account, | Brecht Van Lommel |
2013-08-18 | Cycles: relicense GNU GPL source code to Apache version 2.0. | Brecht Van Lommel |
2013-04-02 | Cycles: code refactoring to add generic lookup table memory. | Brecht Van Lommel |
2012-01-04 | Cycles: device code refactoring, no functional changes. | Brecht Van Lommel |
2011-04-27 | Cycles render engine, initial commit. This is the engine itself, blender modi... | Ton Roosendaal |