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2018-07-06Cleanup: strip trailing space for cyclesCampbell Barton
2018-01-29Fix Cycles viewport render not updating when tweaking displacement shader.Brecht Van Lommel
This was disabled to avoid updating the geometry every time when the material includes displacement, because there was no way to distinguish between surface shader and displacement updates. As a solution, we now compute an MD5 hash of the nodes linked to the displacement socket, and only update the mesh if that changes. Differential Revision: https://developer.blender.org/D3018
2017-03-29Cycles: Make all #include statements relative to cycles source directorySergey Sharybin
The idea is to make include statements more explicit and obvious where the file is coming from, additionally reducing chance of wrong header being picked up. For example, it was not obvious whether bvh.h was refferring to builder or traversal, whenter node.h is a generic graph node or a shader node and cases like that. Surely this might look obvious for the active developers, but after some time of not touching the code it becomes less obvious where file is coming from. This was briefly mentioned in T50824 and seems @brecht is fine with such explicitness, but need to agree with all active developers before committing this. Please note that this patch is lacking changes related on GPU/OpenCL support. This will be solved if/when we all agree this is a good idea to move forward. Reviewers: brecht, lukasstockner97, maiself, nirved, dingto, juicyfruit, swerner Reviewed By: lukasstockner97, maiself, nirved, dingto Subscribers: brecht Differential Revision: https://developer.blender.org/D2586
2016-06-12Fix Cycles debug build assert on some platforms, tighten checks to avoid ↵Brecht Van Lommel
this in the future.
2016-05-29Code refactor: minor node and node type utility functions and changes.Brecht Van Lommel
2016-05-28Code refactor: nodify Cycles camera and fix some mistakes in XML node read.Brecht Van Lommel
Differential Revision: https://developer.blender.org/D2016
2016-05-22Code refactor: add generic Cycles node infrastructure.Brecht Van Lommel
Differential Revision: https://developer.blender.org/D2016