Age | Commit message (Expand) | Author |
---|---|---|
2022-02-11 | Cycles: use SPDX license headers | Brecht Van Lommel |
2021-11-11 | Cycles: Add sample offset option | Andrii |
2021-10-26 | Cycles: remove prefix from source code file names | Brecht Van Lommel |
2021-10-21 | Cycles: add shadow path compaction for GPU rendering | Brecht Van Lommel |
2021-10-20 | Cleanup: some renaming to better distinguish main and shadow paths | Brecht Van Lommel |
2021-10-20 | Cycles: make ambient occlusion pass take into account transparency again | Brecht Van Lommel |
2021-10-19 | Cycles: decouple shadow paths from main path on GPU | Brecht Van Lommel |
2021-10-12 | Fix missing Cycles volume stack re-allocation | Sergey Sharybin |
2021-09-30 | Cycles: refactor API for GPU display | Brecht Van Lommel |
2021-09-21 | Cycles: merge of cycles-x branch, a major update to the renderer | Brecht Van Lommel |