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2021-10-14Cycles: Kernel address space changes for MSLMichael Jones
This is the first of a sequence of changes to support compiling Cycles kernels as MSL (Metal Shading Language) in preparation for a Metal GPU device implementation. MSL requires that all pointer types be declared with explicit address space attributes (device, thread, etc...). There is already precedent for this with Cycles' address space macros (ccl_global, ccl_private, etc...), therefore the first step of MSL-enablement is to apply these consistently. Line-for-line this represents the largest change required to enable MSL. Applying this change first will simplify future patches as well as offering the emergent benefit of enhanced descriptiveness. The vast majority of deltas in this patch fall into one of two cases: - Ensuring ccl_private is specified for thread-local pointer types - Ensuring ccl_global is specified for device-wide pointer types Additionally, the ccl_addr_space qualifier can be removed. Prior to Cycles X, ccl_addr_space was used as a context-dependent address space qualifier, but now it is either redundant (e.g. in struct typedefs), or can be replaced by ccl_global in the case of pointer types. Associated function variants (e.g. lcg_step_float_addrspace) are also redundant. In cases where address space qualifiers are chained with "const", this patch places the address space qualifier first. The rationale for this is that the choice of address space is likely to have the greater impact on runtime performance and overall architecture. The final part of this patch is the addition of a metal/compat.h header. This is partially complete and will be extended in future patches, paving the way for the full Metal implementation. Ref T92212 Reviewed By: brecht Maniphest Tasks: T92212 Differential Revision: https://developer.blender.org/D12864
2021-09-21Cycles: merge of cycles-x branch, a major update to the rendererBrecht Van Lommel
This includes much improved GPU rendering performance, viewport interactivity, new shadow catcher, revamped sampling settings, subsurface scattering anisotropy, new GPU volume sampling, improved PMJ sampling pattern, and more. Some features have also been removed or changed, breaking backwards compatibility. Including the removal of the OpenCL backend, for which alternatives are under development. Release notes and code docs: https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles https://wiki.blender.org/wiki/Source/Render/Cycles Credits: * Sergey Sharybin * Brecht Van Lommel * Patrick Mours (OptiX backend) * Christophe Hery (subsurface scattering anisotropy) * William Leeson (PMJ sampling pattern) * Alaska (various fixes and tweaks) * Thomas Dinges (various fixes) For the full commit history, see the cycles-x branch. This squashes together all the changes since intermediate changes would often fail building or tests. Ref T87839, T87837, T87836 Fixes T90734, T89353, T80267, T80267, T77185, T69800
2019-05-28Fix T65212: Cycles SSS failing on 32 bitBrecht Van Lommel
2019-05-01Cleanup: comments (long lines) in cyclesCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2018-11-09Cycles: Cleanup, spacing after preprocessorSergey Sharybin
It is supposed to be two spaces before comment stating which if else/endif statements corresponds to. Was mainly violated in the header guards.
2018-07-06Cleanup: strip trailing space for cyclesCampbell Barton
2016-12-01Fix T50075: Assert during debug render of hair_geom_transmission.blendSergey Sharybin
2016-07-31Cycles: refactor kernel closure storage to use structs per closure type.Brecht Van Lommel
Reviewed By: dingto, sergey Differential Revision: https://developer.blender.org/D2127
2015-02-18Cleanup for Cycles hair shader ifdefs.Thomas Dinges
sc->T and sc->data2 were behind __HAIR__ ifdef, now they are not anymore, so we can always assign the correct value.
2015-02-17Cycles: Fix for hair transmission BSDF not returning proper labelSergey Sharybin
2015-02-17Cycles: Remove empty closure blur code and the corresponding entries in the ↵Thomas Dinges
switch. Most compilers will probably optimize that out, but I still don't see a reason to keep it.
2015-02-16Cleanup: Remove unused code from hair BSDF.Thomas Dinges
2015-01-30Cycles: Use fast math functions in hair BSDFSergey Sharybin
Precision of the fast functions seems to be enough in there and since the code was heavily using inverse trigonometric functions this change gives few percent speedup on Victor's hair. From the tests files from ctests storage doesn't have any meaningful difference, hair on Victor is all below 4% absolute error and only few pixels are exceeding 1% absolute difference. In any case, let it be as it is currently so it allows us to have fast math file in sources for it's further evaluation and possible usage in other areas as well.
2015-01-30Cycles: Remove confusing labels usage in hair BSDFSergey Sharybin
BSDF sampler function shouldn't give labels it's not intended to do. That said reflection shouldn't give transmission ray and transmission give reflection ray. Added an assert in the transmission sampling but reflection still needs some investigation because even after recent fixes the check for projection onto the reflected ray could give both positive and negative values. It shouldn't have any affect on renders just makes internal logic consistent and unleashes an issue to be investigate further.
2014-11-20Cleanup: Remove SD_BSDF_GLOSSY flag, unused.Thomas Dinges
2014-06-14Cycles: internal code support for anisotropic Beckmann and GGX reflectionBrecht Van Lommel
Based on: Understanding the Masking-Shadowing Function in Microfacet-Based BRDFs E. Heitz, Research Report 2014
2014-05-04Style cleanup: indentation, bracesCampbell Barton
2014-05-03Code cleanup: Add -Werror=float-conversion to CyclesCampbell Barton
2013-11-18Cycles: change __device and similar qualifiers to ccl_device in kernel code.Brecht Van Lommel
This to avoids build conflicts with libc++ on FreeBSD, these __ prefixed values are reserved for compilers. I apologize to anyone who has patches or branches and has to go through the pain of merging this change, it may be easiest to do these same replacements in your code and then apply/merge the patch. Ref T37477.
2013-09-20* Style cleanup / Cycles. Thomas Dinges
2013-09-17Fix #36725: mismatch between viewport and render result when no world is linkedBrecht Van Lommel
to the scene in cycles.
2013-09-16Cycles Hair: Two basic bair shaders addedStuart Broadfoot
A new hair bsdf node, with two closure options, is added. These closures allow the generation of the reflective and transmission components of hair. The node allows control of the highlight colour, roughness and angular shift. Llimitations include: -No glint or fresnel adjustments. -The 'offset' is un-used when triangle primitives are used.