Age | Commit message (Expand) | Author |
2018-07-06 | Cleanup: strip trailing space for cycles | Campbell Barton |
2018-03-10 | Cycles: support arbitrary number of motion blur steps for objects. | Brecht Van Lommel |
2018-03-10 | Cycles: support arbitrary number of motion blur steps for cameras. | Brecht Van Lommel |
2018-03-10 | Code refactor: motion blur cleanups, preparing for next commit. | Brecht Van Lommel |
2018-03-10 | Code refactor: make Transform always affine, dropping last row. | Brecht Van Lommel |
2018-03-10 | Code refactor: add DecomposedTransform. | Brecht Van Lommel |
2018-03-10 | Code refactor: avoid motion transform copy, remove unused curved code. | Brecht Van Lommel |
2018-03-10 | Code refactor: use KernelShader and KernelParticle instead of float arrays. | Stefan Werner |
2018-03-10 | Code refactor: use KernelLight instead of float4 arrays. | Stefan Werner |
2018-03-10 | Code refactor: use KernelOject struct instead of float4 array. | Stefan Werner |
2018-02-14 | Cycles: restore Particle Info Index for now, keep it next to Random. | Brecht Van Lommel |
2018-02-14 | Cycles: change Index output of Hair and Particle Info to Random, in 0..1 range. | Brecht Van Lommel |
2018-01-11 | Fix T53755: Cycles OpenCL lamp shaders have incorrect normal. | Brecht Van Lommel |
2018-01-11 | Cycles: support animated object scale in motion blur. | Stefan Werner |
2017-11-14 | Cycles: Make per-object random value output also work for Lamps | Lukas Stockner |
2017-08-07 | Code refactor: add, remove, optimize various SSE functions. | Brecht Van Lommel |
2017-03-09 | Cycles: SSS and Volume rendering in split kernel | Hristo Gueorguiev |
2017-03-08 | Cycles: Remove ccl_fetch and SOA | Mai Lavelle |
2017-01-23 | Cycles: Split ShaderData object and shader flags | Sergey Sharybin |
2016-11-03 | Cycles: Fix missing underscore in geom_object.h | Lukas Stockner |
2016-11-03 | Cycles: Fix T49901: OpenCL build error after recent light texture coordinate ... | Lukas Stockner |
2016-10-29 | Cycles: Implement texture coordinates for Point, Spot and Area Lamps | Lukas Stockner |
2016-10-26 | Cycles: Another attempt to fix crashes on AVX2 processors | Sergey Sharybin |
2016-10-25 | Cycles: Fix for fix (tm) | Sergey Sharybin |
2016-10-25 | Cycles: Fix typo in previous commit for BVH improvements | Sergey Sharybin |
2016-10-25 | Cycles: BVH-related SSE optimization | Sergey Sharybin |
2016-09-14 | Cycles: Also support the constant emission speedup for mesh lights | Lukas Stockner |
2016-09-11 | Cycles: Replace object index hack with actual checks for SD_TRANSFORM_APPLIED | Mai Lavelle |
2016-08-07 | Cycles microdisplacement: Support for Catmull-Clark subdivision via OpenSubdiv | Mai Lavelle |
2016-05-04 | Fix T48346: Transparent shadows do not work for instanced objects | Sergey Sharybin |
2015-10-09 | Cycles: Fix wrong intersection with motion blur and degenerate object transform | Sergey Sharybin |
2015-10-09 | Cycles: Fix intersection issues caused by degenerate instance matrix | Sergey Sharybin |
2015-05-14 | Cycles: Prepare code for OpenCL camera/motion blur | Sergey Sharybin |
2015-05-14 | Cycles: Use special _auto versions of transform function in motion blur code | Sergey Sharybin |
2015-05-09 | Cycles: Fix typo in global space version of normal transform | Sergey Sharybin |
2015-05-09 | Cycles: OpenCL kernel split | George Kyriazis |
2015-03-31 | Cycles: Avoid float/int conversion in few places | Sergey Sharybin |
2014-12-25 | Cycles: Distance optimization for QBVH | Sergey Sharybin |
2014-05-04 | Style cleanup: indentation, braces | Campbell Barton |
2014-05-04 | Code cleanup: avoid int/uint mixup in cycles | Campbell Barton |
2014-05-03 | Code cleanup: Add -Werror=float-conversion to Cycles | Campbell Barton |
2014-04-21 | Cycles: shadow function optimization for transparent shadows (CPU only). | Brecht Van Lommel |
2014-04-03 | Cycles: avoid 1.0f/(1.0f/x) divisions, which msvc (only) can't optimize. | Sv. Lockal |
2014-03-29 | Cycles code refactor: move more code to geom folder, add some comments. | Brecht Van Lommel |
2014-03-29 | Cycles code refactor: replace magic ~0 values in the code with defines. | Brecht Van Lommel |
2014-03-29 | Cycles code refactor: improve vertex motion attribute storage and export. | Brecht Van Lommel |
2014-03-29 | Cycles code refactor: move more geometry code into per primitive files. | Brecht Van Lommel |
2014-03-29 | Cycles code refactor: move geometry related kernel files into own directory. | Brecht Van Lommel |