Age | Commit message (Expand) | Author |
2019-07-05 | Fix T66296: Black artefacts on materials with refraction on CPU | Sergey Sharybin |
2019-05-01 | Cleanup: comments (long lines) in cycles | Campbell Barton |
2019-04-24 | Cycles: remove hair minimum width support. | Brecht Van Lommel |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2019-03-12 | Fix T62481: Cycles crash rendering with UV pass after recent changes. | Brecht Van Lommel |
2019-03-05 | Cycles: Added Float2 attribute type. | Brecht Van Lommel |
2019-02-19 | T61513: Refactored Cycles Attribute Retrieval | Jeroen Bakker |
2019-02-01 | Cleanup: remove redundant, invalid info from headers | Campbell Barton |
2018-12-21 | Fix T59565: NaN/crash with zero radius tip of hair curves. | Brecht Van Lommel |
2018-11-25 | Cleanup: trailing space | Campbell Barton |
2018-11-21 | Fix T57811: Render crashes in certain scenes when AO Bounces are used | Sergey Sharybin |
2018-11-21 | Cycles: Cleanup, use utility function | Sergey Sharybin |
2018-11-21 | Cycles: Cleanup, reduce indentation level | Sergey Sharybin |
2018-11-21 | Cycles: Cleanup, comments and dead code | Sergey Sharybin |
2018-11-21 | Cycles: Cleanup, CUDA code path is not possible inside AVX2 | Sergey Sharybin |
2018-11-09 | Cycles: Cleanup, spacing after preprocessor | Sergey Sharybin |
2018-11-07 | Cycles: Added Embree as BVH option for CPU renders. | Stefan Werner |
2018-10-28 | Cycles: Added Cryptomatte output. | Stefan Werner |
2018-08-29 | Fix Cycles CUDA build after recent changes. | Brecht Van Lommel |
2018-08-29 | Cycles: Add BVH8 and packeted triangle intersection | Sergey Sharybin |
2018-07-18 | Cycles: add Principled Hair BSDF. | L. E. Segovia |
2018-07-06 | Cleanup: strip trailing space for cycles | Campbell Barton |
2018-06-15 | Cycles: change Ambient Occlusion shader to output colors. | Lukas Stockner |
2018-03-19 | Fix T54356: volume rendering bug using just color attribute. | Brecht Van Lommel |
2018-03-10 | Fix T54278: volume artifacts with small density and color after recent changes. | Brecht Van Lommel |
2018-03-10 | Cycles: support arbitrary number of motion blur steps for objects. | Brecht Van Lommel |
2018-03-10 | Cycles: support arbitrary number of motion blur steps for cameras. | Brecht Van Lommel |
2018-03-10 | Code refactor: motion blur cleanups, preparing for next commit. | Brecht Van Lommel |
2018-03-10 | Code refactor: make Transform always affine, dropping last row. | Brecht Van Lommel |
2018-03-10 | Code refactor: add DecomposedTransform. | Brecht Van Lommel |
2018-03-10 | Code refactor: add ProjectionTransform separate from regular Transform. | Brecht Van Lommel |
2018-03-10 | Code refactor: avoid motion transform copy, remove unused curved code. | Brecht Van Lommel |
2018-03-10 | Code refactor: use KernelShader and KernelParticle instead of float arrays. | Stefan Werner |
2018-03-10 | Code refactor: use KernelLight instead of float4 arrays. | Stefan Werner |
2018-03-10 | Code refactor: use KernelOject struct instead of float4 array. | Stefan Werner |
2018-02-23 | Cycles: change smoke color grid to not include density multiplied in. | Brecht Van Lommel |
2018-02-18 | Code cleanup: remove some more unused code after recent CUDA changes. | Brecht Van Lommel |
2018-02-18 | Cycles: Remove fermi related defines from the code. | Thomas Dinges |
2018-02-14 | Cycles: restore Particle Info Index for now, keep it next to Random. | Brecht Van Lommel |
2018-02-14 | Cycles: change Index output of Hair and Particle Info to Random, in 0..1 range. | Brecht Van Lommel |
2018-02-09 | Cycles: random walk subsurface scattering. | Brecht Van Lommel |
2018-01-13 | Cycles: adaptive subdivision support for panoramic cameras. | Mai Lavelle |
2018-01-11 | Fix T53755: Cycles OpenCL lamp shaders have incorrect normal. | Brecht Van Lommel |
2018-01-11 | Cycles: support animated object scale in motion blur. | Stefan Werner |
2017-11-14 | Cycles: Make per-object random value output also work for Lamps | Lukas Stockner |
2017-11-08 | Cycles: add bevel shader, for raytrace based rounded edges. | Brecht Van Lommel |
2017-11-08 | Code refactor: rename subsurface to local traversal, for reuse. | Brecht Van Lommel |
2017-11-05 | Cycles: fix inefficient attribute map storage, saves 615MB in victor scene. | Brecht Van Lommel |
2017-10-07 | Cycles: CUDA bicubic and tricubic texture interpolation support. | Brecht Van Lommel |
2017-10-07 | Code refactor: make texture code more consistent between devices. | Brecht Van Lommel |