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2022-09-27Cycles: BSDF eval refactor to remove separate reflection/refraction methodsBrecht Van Lommel
2022-09-27Cycles: BSDF changes in preparation of path guidingSebastian Herhoz
2022-09-13Cycles: Make OSL implementation independent from SVMPatrick Mours
2022-09-08Fix Cycles wrong MIS logic in shade_light kernel after recent changesBrecht Van Lommel
2022-09-02Cleanup: split surface/displacement/volume shader eval into separate filesBrecht Van Lommel
2022-09-02Cleanup: remove some unnecessary kernel feature definesBrecht Van Lommel
2022-09-02Cleanup: refactoring of kernel film function names and organizationBrecht Van Lommel
2022-09-01Cleanup: minor cleanups for sample pattern codeBrecht Van Lommel
2022-09-01Cycles: remove old Sobol pattern, simplify sampling dimensionsBrecht Van Lommel
2022-09-01Cycles: improve Progressive Multi-Jittered samplingNathan Vegdahl
2022-08-31Fix T100708: Cycles bake of diffuse/glossy color not outputting alphaBrecht Van Lommel
2022-08-19Cycles: add Sobol-Burley sampling patternNathan Vegdahl
2022-08-15Cycles: simplify handling of ray differentialsBrecht Van Lommel
2022-08-12Cleanup: repeated words in commentsCampbell Barton
2022-08-10Cleanup: spellingCampbell Barton
2022-08-09Merge branch 'blender-v3.3-release'Brecht Van Lommel
2022-08-09Cycles: improve ray tracing precision near triangle edgesBrecht Van Lommel
2022-08-09Cycles: add new Spectrum and PackedSpectrum typesAndrii Symkin
2022-08-05Fix T99179: holdout does not affect transparency without transparent backgroundBrecht Van Lommel
2022-08-04Fix T100205: Cycles wrong volume shading with two materials in objectBrecht Van Lommel
2022-07-27Cycles: switch Cycles triangle barycentric convention to match Embree/OptiXBrecht Van Lommel
2022-07-25Cleanup: remove __KERNEL_CPU__Brecht Van Lommel
2022-07-25Cleanup: move device BVH code to kernel/device/*/bvh.hBrecht Van Lommel
2022-07-25Fix wrong Cycles SSS intersection distance after ray distance changesBrecht Van Lommel
2022-07-15Cycles: refactor rays to have start and end distance, fix precision issuesBrecht Van Lommel
2022-07-15Cycles: generalize shader sorting / locality heuristic to all GPU devicesBrecht Van Lommel
2022-07-15Cleanup: make formatBrecht Van Lommel
2022-07-14Fix Cycles MNEE wrong results with area light spreadOlivier Maury
2022-07-14Cleanup: replace state flow macros in the kernel with functionsBrecht Van Lommel
2022-07-14Cycles: Improve cache usage on Apple GPUs by chunking active indicesMichael Jones
2022-06-23Cycles: unify math functions namesAndrii Symkin
2022-06-20Cleanup: renaming and consistency for kernel dataBrecht Van Lommel
2022-06-03Fix T98570: Cycles AOVs not working in background shaderBrecht Van Lommel
2022-05-31Fix Cycles MNEE not working for MetalBrecht Van Lommel
2022-05-23Fix missing 64bit casts when calculating Cycles render buffer offsetSergey Sharybin
2022-05-18Cleanup: formatCampbell Barton
2022-05-17Fix T97921: Cycles MNEE issue with light path nodesOlivier Maury
2022-05-16Fix T97867: Cycles MNEE blocky artefacts for rough refractive interfacesOlivier Maury
2022-05-10Fix T97056: Cycles MNEE not working with glass and pure refraction BSDFsOlivier Maury
2022-05-05Fix T95308, T93913: Cycles mist pass wrong with SSS shaderBrecht Van Lommel
2022-05-05Cleanup: clang formatBrecht Van Lommel
2022-05-05Fix T93246: Cycles wrong volume shading after transparent surfaceBrecht Van Lommel
2022-04-28Fix T94467: Cycles baking of normal pass slower than before cycles-xBrecht Van Lommel
2022-04-28Fix T97056: Cycles MNEE caustics treated as direct instead of indirect lightChristophe Hery
2022-04-24Cleanup: various minor changesCampbell Barton
2022-04-22Cycles: removed UV requirement for MNEE, along with fixes and cleanupsOlivier Maury
2022-04-22Cleanup: spelling in commentsCampbell Barton
2022-04-19Cycles: add support for volume motion blurKévin Dietrich
2022-04-05Cycles: Fix a few type casting warningsPatrick Mours
2022-04-04Cleanup: spelling in commentsCampbell Barton