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AgeCommit message (Expand)Author
2021-12-09Fix T93874: Cycles crash with fast GI approximationBrecht Van Lommel
2021-12-01Cycles: fix bugs in point and spot light multiple importance samplingSebastian Herholz
2021-11-29Cycles: MetalRT support (kernel side)Michael Jones
2021-11-23Merge branch 'blender-v3.0-release'Sergey Sharybin
2021-11-23Cycles: Fix possible access to non-initialized light sample in volumeSergey Sharybin
2021-11-22Merge branch 'blender-v3.0-release'Brecht Van Lommel
2021-11-22Fix part of T93278: transparent glass option not working with environment passBrecht Van Lommel
2021-11-19Merge branch 'blender-v3.0-release'Brecht Van Lommel
2021-11-19Fix T93046: Cycles world volume rendering very slow in OptiX with some scenesBrecht Van Lommel
2021-11-18Merge branch 'blender-v3.0-release'Brecht Van Lommel
2021-11-18Fix T91797: Cycles volume rendering artifact with overlapping volumesBrecht Van Lommel
2021-11-18Merge remote-tracking branch 'origin/blender-v3.0-release'Sybren A. Stüvel
2021-11-18Fix T93082: Cycles baking not handling transparency correctlyBrecht Van Lommel
2021-11-17Cycles: add build option to enable a debugging feature for MISSebastian Herholz
2021-11-17Cycles: add packed_float3 type for storageBrecht Van Lommel
2021-11-16Merge branch 'blender-v3.0-release'Hans Goudey
2021-11-16Fix T93106: Cycles SSS not working with normals pointing insideBrecht Van Lommel
2021-11-16Cycles: Adapt volumetric lambda functions to work on MSLMichael Jones
2021-11-12Merge branch 'blender-v3.0-release'Brecht Van Lommel
2021-11-12Fix T91893, T92455: wrong transmission pass with hair and multiscatter glassBrecht Van Lommel
2021-11-12Fix T92002: no Cycles combined baking support for filter settingsBrecht Van Lommel
2021-11-11Merge branch 'blender-v3.0-release'Sergey Sharybin
2021-11-11Fix T92868: Cycles catcher with transparency crashesSergey Sharybin
2021-11-11Cycles: Add sample offset optionAndrii
2021-11-09Fix T92876: Cycles incorrect volume emission + absorption handlingBrecht Van Lommel
2021-11-09Fix T92876: Cycles incorrect volume emission + absorption handlingBrecht Van Lommel
2021-11-05Fix T91733, T92486: Cycles wrong shadow catcher with volumesBrecht Van Lommel
2021-11-04Fix part of T91797: Cycles CPU and GPU render differences with camera inside ...Brecht Van Lommel
2021-11-04Fix T92450: Cycles wrong render with overlapping glass, transparency and volumesBrecht Van Lommel
2021-11-01Fix T92575: Cycles black pixels when rendering with > 65k samplesWilliam Leeson
2021-10-28Fix T92255: Cycles Christensen-Burley render errors with scaled objectsBrecht Van Lommel
2021-10-28Fix T92158: Cycles crash with Fast GI and area light MISBrecht Van Lommel
2021-10-26Cycles: remove prefix from source code file namesBrecht Van Lommel
2021-10-26Cycles: changes to source code folders structureBrecht Van Lommel
2021-10-26Cycles: add additive AO support through Fast GI settingsBrecht Van Lommel
2021-10-21Fix T92363: OptiX fails with ambient occlusion node, after recent changesBrecht Van Lommel
2021-10-21Cycles: add shadow path compaction for GPU renderingBrecht Van Lommel
2021-10-20Cleanup: some renaming to better distinguish main and shadow pathsBrecht Van Lommel
2021-10-20Cycles: make ambient occlusion pass take into account transparency againBrecht Van Lommel
2021-10-19Cycles: bake transparent shadows for hairBrecht Van Lommel
2021-10-19Cycles: avoid intermediate stack array for writing shadow intersectionsBrecht Van Lommel
2021-10-19Cycles: decouple shadow paths from main path on GPUBrecht Van Lommel
2021-10-18Revert "Cycles: optimize volume stack copying for shadow catcher/compaction"Brecht Van Lommel
2021-10-18Cleanup: minor refactoring in preparation of main and shadow path decouplingBrecht Van Lommel
2021-10-18Cycles: reduce GPU state memory a littleBrecht Van Lommel
2021-10-18Cycles: optimize volume stack copying for shadow catcher/compactionBrecht Van Lommel
2021-10-18Cleanup: consistently use uint32_t for path flagBrecht Van Lommel
2021-10-18Cycles: replace integrator state argument macrosBrecht Van Lommel
2021-10-15Cleanup: refactor to make number of channels for shader evaluation variableBrecht Van Lommel
2021-10-14Cycles: Kernel address space changes for MSLMichael Jones