Age | Commit message (Expand) | Author |
2013-07-10 | Fix #36053: slow GPU render with panorama camera + depth of field. | Brecht Van Lommel |
2013-06-08 | Cycles: window texture coordinates now work with orthographic cameras, this | Brecht Van Lommel |
2013-06-04 | Cycles: | Thomas Dinges |
2013-06-03 | Cycles / Math functions: | Thomas Dinges |
2013-05-14 | Cycles : | Thomas Dinges |
2013-05-12 | Cycles / Orthographic Camera: | Thomas Dinges |
2013-05-04 | Fix #35207: addition to previous fix to avoid OSL getting uninitialized | Brecht Van Lommel |
2013-04-06 | fix: #34871 Cycles/CUDA/sm_35: Build problems probably due to issues with flo... | Gaia Clary |
2013-04-05 | Attempt to fix #34871: random CUDA 3.5 compile failure due to recent change. | Brecht Van Lommel |
2013-04-03 | Fix #34700: orthographic camera DOF was still not working correct. | Brecht Van Lommel |
2013-04-02 | Cycles: initial subsurface multiple scattering support. It's not working as | Brecht Van Lommel |
2013-04-02 | Cycles: code refactoring to add generic lookup table memory. | Brecht Van Lommel |
2013-03-21 | Fix #34700: cycles depth of field now works with orthographic cameras too. | Brecht Van Lommel |
2013-01-23 | Fix #33915: tweak self intersection epsilon for motion blur a bit further, still | Brecht Van Lommel |
2013-01-10 | Cycles: multiple importance sampling for lamps, which helps reduce noise for | Brecht Van Lommel |
2012-11-29 | Fix #32900: object motion blur not working on the GPU. To make this work I di... | Brecht Van Lommel |
2012-11-21 | Fix #33256: cycles Z pass for orthographic camera was not right, now is more | Brecht Van Lommel |
2012-10-18 | Attempts to fix CUDA issues on sm 2.0 cards, still no luck getting motion blur | Brecht Van Lommel |
2012-10-09 | Cycles: camera motion blur enabled. | Brecht Van Lommel |
2012-09-17 | Fix cycles panorama camera not working with depth of field, patch by | Brecht Van Lommel |
2012-05-07 | Fix most of #31307: cycles panorama camera not working correct with speed | Brecht Van Lommel |
2012-05-05 | Cycles: minor refactoring of fisheye code to fit code style. | Brecht Van Lommel |
2012-05-04 | Fisheye Camera for Cycles | Dalai Felinto |
2012-05-02 | Fix #31168: cycles mask layer should only affect objects for camera rays. | Brecht Van Lommel |
2012-04-30 | Cycles: support for motion vector and UV passes. | Brecht Van Lommel |
2012-04-30 | Cycles: remove a few usages of double, to fix opencl warnings. | Brecht Van Lommel |
2012-04-16 | Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them in... | Brecht Van Lommel |
2012-03-20 | Fix #30603: cycles incorrect ray differentials when rendering with panorama | Brecht Van Lommel |
2012-02-28 | Cycles: support for camera rendering an environment map with equirectangular | Brecht Van Lommel |
2011-12-20 | Cycles: avoid using float3 in kernel constant memory, just so we're sure alig... | Brecht Van Lommel |
2011-11-22 | Cycles: OpenCL tweaks | Brecht Van Lommel |
2011-09-16 | Cycles: tweaks to properties and nodes | Brecht Van Lommel |
2011-04-27 | Cycles render engine, initial commit. This is the engine itself, blender modi... | Ton Roosendaal |