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2013-04-06fix: #34871 Cycles/CUDA/sm_35: Build problems probably due to issues with flo...Gaia Clary
2013-04-05Attempt to fix #34871: random CUDA 3.5 compile failure due to recent change.Brecht Van Lommel
2013-04-03Fix #34700: orthographic camera DOF was still not working correct.Brecht Van Lommel
2013-04-02Cycles: initial subsurface multiple scattering support. It's not working asBrecht Van Lommel
2013-04-02Cycles: code refactoring to add generic lookup table memory.Brecht Van Lommel
2013-03-21Fix #34700: cycles depth of field now works with orthographic cameras too.Brecht Van Lommel
2013-01-23Fix #33915: tweak self intersection epsilon for motion blur a bit further, stillBrecht Van Lommel
2013-01-10Cycles: multiple importance sampling for lamps, which helps reduce noise forBrecht Van Lommel
2012-11-29Fix #32900: object motion blur not working on the GPU. To make this work I di...Brecht Van Lommel
2012-11-21Fix #33256: cycles Z pass for orthographic camera was not right, now is moreBrecht Van Lommel
2012-10-18Attempts to fix CUDA issues on sm 2.0 cards, still no luck getting motion blurBrecht Van Lommel
2012-10-09Cycles: camera motion blur enabled.Brecht Van Lommel
2012-09-17Fix cycles panorama camera not working with depth of field, patch byBrecht Van Lommel
2012-05-07Fix most of #31307: cycles panorama camera not working correct with speedBrecht Van Lommel
2012-05-05Cycles: minor refactoring of fisheye code to fit code style.Brecht Van Lommel
2012-05-04Fisheye Camera for CyclesDalai Felinto
2012-05-02Fix #31168: cycles mask layer should only affect objects for camera rays.Brecht Van Lommel
2012-04-30Cycles: support for motion vector and UV passes.Brecht Van Lommel
2012-04-30Cycles: remove a few usages of double, to fix opencl warnings.Brecht Van Lommel
2012-04-16Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them in...Brecht Van Lommel
2012-03-20Fix #30603: cycles incorrect ray differentials when rendering with panoramaBrecht Van Lommel
2012-02-28Cycles: support for camera rendering an environment map with equirectangularBrecht Van Lommel
2011-12-20Cycles: avoid using float3 in kernel constant memory, just so we're sure alig...Brecht Van Lommel
2011-11-22Cycles: OpenCL tweaksBrecht Van Lommel
2011-09-16Cycles: tweaks to properties and nodesBrecht Van Lommel
2011-04-27Cycles render engine, initial commit. This is the engine itself, blender modi...Ton Roosendaal