Age | Commit message (Expand) | Author |
---|---|---|
2012-01-20 | Sample as Lamp option for world shaders, to enable multiple importance sampling. | Brecht Van Lommel |
2011-12-31 | Cycles code refactoring: change displace kernel into more generic shader | Brecht Van Lommel |
2011-04-27 | Cycles render engine, initial commit. This is the engine itself, blender modi... | Ton Roosendaal |