Age | Commit message (Expand) | Author |
---|---|---|
2013-04-02 | Cycles: small code cleanup + fix SSS closure mixed with other closures doing | Brecht Van Lommel |
2012-12-15 | Cycles OSL minor optimizations: recycle shading context, don't do memory | Brecht Van Lommel |
2012-10-18 | Attempts to fix CUDA issues on sm 2.0 cards, still no luck getting motion blur | Brecht Van Lommel |
2012-09-05 | Fix for OSL memory leak. The context creation for OSL is now done in the shad... | Lukas Toenne |
2012-02-28 | Cycles: support for camera rendering an environment map with equirectangular | Brecht Van Lommel |
2012-01-20 | Sample as Lamp option for world shaders, to enable multiple importance sampling. | Brecht Van Lommel |
2011-12-31 | Cycles code refactoring: change displace kernel into more generic shader | Brecht Van Lommel |
2011-04-27 | Cycles render engine, initial commit. This is the engine itself, blender modi... | Ton Roosendaal |