Age | Commit message (Expand) | Author |
2021-05-26 | Revert "Cycles: optimize ensure_valid_reflection(), reduces render time by ab... | Brecht Van Lommel |
2021-03-15 | Cycles: optimize ensure_valid_reflection(), reduces render time by about 1% | Mikhail |
2021-02-17 | Cycles: add utility functions for zero float2/float3/float4/transform | Brecht Van Lommel |
2020-06-17 | Cycles: Add new Sky Texture method including direct sunlight | Lukas Stockner |
2020-06-10 | Cycles: Fix CUDA compilation after cone sampling fix | Lukas Stockner |
2020-06-09 | Cycles: Fix uniform cone sampling | Lukas Stockner |
2019-05-01 | Cleanup: comments (long lines) in cycles | Campbell Barton |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2018-11-09 | Cycles: Cleanup, spacing after preprocessor | Sergey Sharybin |
2018-10-25 | Cycles: Overhaul ensure_valid_reflection to fix issues with normal- and bumpm... | Lukas Stockner |
2018-09-06 | Fix T56704: black / NaN values in Cycles normal pass. | Brecht Van Lommel |
2018-07-26 | Cycles: Add reflection fix to Bump and Normal Map nodes | Lukas Stockner |
2018-07-06 | Cleanup: strip trailing space for cycles | Campbell Barton |
2017-10-06 | Cycles: Cleanup, indendation | Sergey Sharybin |
2014-03-29 | Cycles code refactor: minor refactoring and comments for volume code. | Brecht Van Lommel |
2013-11-18 | Cycles: change __device and similar qualifiers to ccl_device in kernel code. | Brecht Van Lommel |
2013-08-18 | Cycles: relicense GNU GPL source code to Apache version 2.0. | Brecht Van Lommel |
2013-08-18 | Cycles: Subsurface Scattering | Brecht Van Lommel |
2013-06-14 | Cycles: | Thomas Dinges |
2013-06-07 | Cycles: experimental correlated multi-jittered sampling pattern that can be used | Brecht Van Lommel |
2013-05-21 | Code cleanup / Cycles: | Thomas Dinges |
2013-05-12 | Cycles / Math: | Thomas Dinges |
2012-12-20 | Cycles OSL: diffuse_toon and specular_toon closures. These are toon shaders with | Brecht Van Lommel |
2012-10-10 | Cycles: Anisotropic BSDF enabled, with tangents now computed from the active ... | Brecht Van Lommel |
2012-09-20 | style cleanup | Campbell Barton |
2012-08-01 | style cleanup: whitespace, also add '?' to save over popup since it wasnt tot... | Campbell Barton |
2012-06-09 | style cleanup: block comments | Campbell Barton |
2012-05-07 | Fix most of #31307: cycles panorama camera not working correct with speed | Brecht Van Lommel |
2012-05-05 | Cycles: minor refactoring of fisheye code to fit code style. | Brecht Van Lommel |
2012-05-04 | small fix for equisolid fisheye (cycles) | Dalai Felinto |
2012-05-04 | Fisheye Camera for Cycles | Dalai Felinto |
2012-03-08 | Cycles: support for environment texture "Mirror Ball" projection mode, next to | Brecht Van Lommel |
2012-02-28 | Cycles: support for camera rendering an environment map with equirectangular | Brecht Van Lommel |
2012-01-20 | Sample as Lamp option for world shaders, to enable multiple importance sampling. | Brecht Van Lommel |
2011-09-28 | Cycles: internal changes that should have no effect on user level yet, added | Brecht Van Lommel |
2011-09-16 | Cycles: tweaks to properties and nodes | Brecht Van Lommel |
2011-04-27 | Cycles render engine, initial commit. This is the engine itself, blender modi... | Ton Roosendaal |