Age | Commit message (Expand) | Author |
2013-07-02 | Cycles / Vector Transform Node: | Thomas Dinges |
2013-06-07 | Code cleanup: avoid some warnings due to implicit uint/int/float/double conve... | Brecht Van Lommel |
2013-01-03 | Cycles Hair: refactoring to support generic attributes for hair curves. There | Brecht Van Lommel |
2012-12-28 | New feature | Stuart Broadfoot |
2012-12-20 | Cycles: reduce memory usage of instanced objects by about 40%, as long as the | Brecht Van Lommel |
2012-11-29 | Fix #32900: object motion blur not working on the GPU. To make this work I di... | Brecht Van Lommel |
2012-11-05 | Cycles: improve Anisotropic BSDF node, changing the Roughness U/V inputs to | Brecht Van Lommel |
2012-10-18 | Attempts to fix CUDA issues on sm 2.0 cards, still no luck getting motion blur | Brecht Van Lommel |
2012-10-17 | Cycles: motion blur is now curved and passes exactly through the midpoint. | Brecht Van Lommel |
2012-10-16 | Fix object motion blur crash with lamp sampling(?), missed a check. | Brecht Van Lommel |
2012-10-16 | Cycles: fix some update issues with camera motion blur, and do some more work | Brecht Van Lommel |
2012-10-09 | Cycles: camera motion blur enabled. | Brecht Van Lommel |
2012-10-05 | Cycles: add "From Dupli" option for texture coordinate node. This gets the | Brecht Van Lommel |
2012-08-31 | Added a bunch of additional particle state attributes to the Cycles particle ... | Lukas Toenne |
2012-07-26 | Added a particle index output to the Particle Info Cycles node. This is requi... | Lukas Toenne |
2012-06-08 | Particle Info node for Cycles. This can be used to access particle informatio... | Lukas Toenne |
2012-05-21 | Cycles: add Object Info node, with outputs object location, object/material | Brecht Van Lommel |
2012-05-09 | Cycles: fix issues with texture coordinates and object scale. Auto texture | Brecht Van Lommel |
2012-05-02 | Fix #31168: cycles mask layer should only affect objects for camera rays. | Brecht Van Lommel |
2012-04-30 | Cycles: support for motion vector and UV passes. | Brecht Van Lommel |
2012-04-16 | Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them in... | Brecht Van Lommel |
2012-01-25 | Cycles: Render Passes | Brecht Van Lommel |
2011-04-27 | Cycles render engine, initial commit. This is the engine itself, blender modi... | Ton Roosendaal |