Age | Commit message (Expand) | Author |
2013-08-13 | Code cleanup: | Thomas Dinges |
2013-08-03 | Cycles / SSS: | Thomas Dinges |
2013-06-08 | Cycles: invert mist pass so that 0 is nearby and 1 is far away. This is the | Brecht Van Lommel |
2013-06-07 | Cycles: mist pass added, with start/depth/falloff control. If the pass is | Brecht Van Lommel |
2013-02-13 | Fix #34226: cycles shadow pass got incorrectly influenced by world multiple | Brecht Van Lommel |
2013-01-03 | Cycles Hair: refactoring to support generic attributes for hair curves. There | Brecht Van Lommel |
2012-11-21 | Fix #33256: cycles Z pass for orthographic camera was not right, now is more | Brecht Van Lommel |
2012-09-28 | Fix #32072: cycles shadow pass gave different results with/without emitting | Brecht Van Lommel |
2012-04-30 | Cycles: support for motion vector and UV passes. | Brecht Van Lommel |
2012-04-16 | Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them in... | Brecht Van Lommel |
2012-03-28 | Fix #30551: cycles passes combining did not always give identical result comb... | Brecht Van Lommel |
2012-03-28 | Cycles: shadow pass support. Note that this only takes into account lamps, | Brecht Van Lommel |
2012-02-28 | Cycles: ambient occlusion support, with AO factor and distance, and a render ... | Brecht Van Lommel |
2012-01-26 | Cycles: render passes for CUDA cards with compute model >= 2.x. | Brecht Van Lommel |
2012-01-26 | Cycles: fixes for OpenCL build after pass changes, patch by Daniel Genrich. | Brecht Van Lommel |
2012-01-26 | Cycles: fix issues rendering second render layer passes, and avoid unnecessary | Brecht Van Lommel |
2012-01-25 | Cycles: Render Passes | Brecht Van Lommel |