Age | Commit message (Expand) | Author |
---|---|---|
2012-09-28 | Fix #32072: cycles shadow pass gave different results with/without emitting | Brecht Van Lommel |
2012-04-30 | Cycles: support for motion vector and UV passes. | Brecht Van Lommel |
2012-04-16 | Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them in... | Brecht Van Lommel |
2012-03-28 | Fix #30551: cycles passes combining did not always give identical result comb... | Brecht Van Lommel |
2012-03-28 | Cycles: shadow pass support. Note that this only takes into account lamps, | Brecht Van Lommel |
2012-02-28 | Cycles: ambient occlusion support, with AO factor and distance, and a render ... | Brecht Van Lommel |
2012-01-26 | Cycles: render passes for CUDA cards with compute model >= 2.x. | Brecht Van Lommel |
2012-01-26 | Cycles: fixes for OpenCL build after pass changes, patch by Daniel Genrich. | Brecht Van Lommel |
2012-01-26 | Cycles: fix issues rendering second render layer passes, and avoid unnecessary | Brecht Van Lommel |
2012-01-25 | Cycles: Render Passes | Brecht Van Lommel |