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AgeCommit message (Expand)Author
2014-10-03Cycles: Implement preliminary test for volume stack update from SSSSergey Sharybin
2014-09-28Cycles: Avoid temp variable in camera-in-volume checkSergey Sharybin
2014-09-28Cycles: Cleanup of the SSS volume stack update codeSergey Sharybin
2014-09-26Code style.Thomas Dinges
2014-09-25Cycles: Add support for cameras inside volumeSergey Sharybin
2014-09-25Fix T39823: SSS scatter doesn't update volume stack, causing shading artifactsSergey Sharybin
2014-09-24Cleanup: Avoid some defines for scene_intersect(), related to Min Width.Thomas Dinges
2014-09-06Fix T41709: Bump not rendered correctly behind transparency using Branched Pa...Sergey Sharybin
2014-09-03Fix T41693: Volumes get brightened with extra volume samples on GPU + BPTSergey Sharybin
2014-09-01Cleanup: Silence compiler warning.Thomas Dinges
2014-08-25Cycles: Fix wrong Volume Scattering in Branched Path integrator, when buildin...Thomas Dinges
2014-08-25Cleanup: Remove unused variable in kernel_path_volume_bounce().Thomas Dinges
2014-08-24Cycles: Avoid redundant call to volume_stack_is_heterogeneous() for Distance ...Thomas Dinges
2014-08-24Cycles: Avoid call to volume_stack_sampling_method() on GPU, Decoupled is req...Thomas Dinges
2014-08-21Code refactor: Split __VOLUME__ defines in Cycles.Thomas Dinges
2014-08-21Cycles: Further tweak for Decoupled Ray MarchingThomas Dinges
2014-08-14Cleanup: typos and extra brackets.Thomas Dinges
2014-07-10Cleanup: Same thing in path trace setup, we can safely always assign the prop...Thomas Dinges
2014-07-07Code cleanup: Simplify decoupled scattering code a bit.Thomas Dinges
2014-07-05Cycles: Compile fixes for CUDA Volumetrics.Thomas Dinges
2014-06-24Fix T40695: world surface shader incorrectly visible with world volume.Brecht Van Lommel
2014-06-14Cycles: volume sampling method can now be set per material/world.Brecht Van Lommel
2014-06-14Cycles: volume light samplingBrecht Van Lommel
2014-06-14Cycles code refactor: move some surface and volume path code to separate files.Brecht Van Lommel
2014-06-14Cycles code refactor: deduplicate and symmetrize some path tracing code.Brecht Van Lommel
2014-06-14Cycles code refactor: minor changes to light emission code.Brecht Van Lommel
2014-06-04Fix T40456: cycles bug with branched path + sss + no sample all direct lights.Brecht Van Lommel
2014-05-29Fix T39804: cycles smoke domain visible in rendering.Brecht Van Lommel
2014-05-19Fix T40135: cycles baking did not support branched path settings yet.Brecht Van Lommel
2014-05-19Code refactor: move branched path AO and SSS code into functions.Brecht Van Lommel
2014-05-07Cycles-Bake: Subsurface Scattering support (fix T40060)Dalai Felinto
2014-05-04Style cleanup: indentation, bracesCampbell Barton
2014-05-03Cycles BakeDalai Felinto
2014-05-01Cycles: MIS for lamps now loops over all lamps instead of picking one.Brecht Van Lommel
2014-05-01Cleanup / Cycles: Adjust comment for faster testing in the future.Thomas Dinges
2014-04-21Cleanup: Pass PathState as a whole, instead of individual members.Thomas Dinges
2014-04-21Code cleanup: remove old closure sampling code Cycles.Brecht Van Lommel
2014-04-21Cycles: add Transparent Depth output to Light Path node.Carlo Andreacchio
2014-03-31Fix T39525: branched path + no lights + disabled use all lights option crash.Brecht Van Lommel
2014-03-29Cycles volume: change heterogeneous volume sampling in branched path first hit.Brecht Van Lommel
2014-03-29Cycles volume: change homogeneous volume sampling in branched path first hit.Brecht Van Lommel
2014-03-29Cycles code refactor: move more code to geom folder, add some comments.Brecht Van Lommel
2014-03-29Cycles code refactor: replace magic ~0 values in the code with defines.Brecht Van Lommel
2014-03-29Cycles code refactor: move geometry related kernel files into own directory.Brecht Van Lommel
2014-03-15Cycles: Direct multi light sampling in the Branched Path Integrator is option...Thomas Dinges
2014-03-10Cycles: Option to Sample all Lights in the Branched Path integrator for indir...Thomas Dinges
2014-02-11Cycles: Code refactor for Clamping/Inf Rejection, combined into 1 function. A...Thomas Dinges
2014-02-11Cycles: Separation of Indirect and Direct clamping.Thomas Dinges
2014-02-06Cycles: add pass alpha threshold value to render layers.Brecht Van Lommel
2014-01-07Cycles Volume Render: scattering support.Brecht Van Lommel