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AgeCommit message (Expand)Author
2019-12-12Cycles: perform clamping per light contribution instead of whole pathLukas Stockner
2019-08-26Cycles: code to optionally zero initialize some structs in the kernelBrecht Van Lommel
2019-08-26Cycles: GPU code generation optimizations for direct lightingPatrick Mours
2019-08-26Cycles: inline more functions on the GPUPatrick Mours
2019-05-01Cleanup: comments (long lines) in cyclesCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2018-11-29Cycles: Add sample-based runtime profiler that measures time spent in various...Lukas Stockner
2018-07-06Cleanup: strip trailing space for cyclesCampbell Barton
2018-03-19Fix T54317: overlapping volume render bug after recent changes.Brecht Van Lommel
2018-03-01Cycles: don't count volume boundaries as transparent bounces.Brecht Van Lommel
2017-09-28Cycles: reduce subsurface stack memory usage.Brecht Van Lommel
2017-09-12Cycles: improve sample stratification on area lights for path tracing.Brecht Van Lommel
2017-09-05Fix T52433: Volume Absorption color tintSergey Sharybin
2017-08-19Code cleanup: move rng into path state.Brecht Van Lommel
2017-05-17Fix T50937: baking with OpenCL and CPU have slightly different brightnessHristo Gueorguiev
2017-05-07Cycles: Implement denoising option for reducing noise in the rendered imageLukas Stockner
2017-05-02Cycles: Branched path tracing for the split kernelMai Lavelle
2017-03-27Cycles: Add OpenCL support for shadow catcher featureHristo Gueorguiev
2017-03-27Cycles: Remove ccl_addr_space from RNG passed to functionsHristo Gueorguiev
2017-03-27Cycles: First implementation of shadow catcherSergey Sharybin
2017-03-09Cycles: SSS and Volume rendering in split kernelHristo Gueorguiev
2017-03-08Cycles: Remove ccl_fetch and SOAMai Lavelle
2016-10-30Cycles: Add optional probabilistic termination of light samples based on thei...Lukas Stockner
2016-09-26Cycles: Use correct light sampling PDF for MIS calculation with Branched Path...Lukas Stockner
2016-09-14Cycles: Stop lamp sampling if the lamp isn't visibleLukas Stockner
2016-08-01Cycles: Tweaks to support CUDA 8 toolkitSergey Sharybin
2016-05-23Cycles CUDA: reduce stack memory by reusing ShaderData.Brecht Van Lommel
2016-03-25Cycles: Cleanup, indent nested preprocessor directivesSergey Sharybin
2016-02-19Workaround for T47213: branched path sampling issues with CUDA 7.5.Brecht Van Lommel
2016-02-18Cycles: Fix wrong sample all direct/indirect settings on sm_50 and higherSergey Sharybin
2016-02-03Cycles: Cleanup, indentation and bracesSergey Sharybin
2016-01-07Cycles: Refactor how we pass bounce info to light path node.Thomas Dinges
2015-10-09Cycles: Make sure ray direction is always normalizedSergey Sharybin
2015-05-09Cycles: OpenCL kernel splitGeorge Kyriazis
2015-02-24Fix T43783: Cycles clipping doesn't match viewport when camera is inside volumeSergey Sharybin
2014-12-25Cleanup: Fix Cycles Apache header.Thomas Dinges
2014-11-06Cycles: Add "Max Bounce" control for lampsThomas Dinges
2014-08-14Cycles: Avoid intermediate function when we sample all lamps.Thomas Dinges
2014-07-13Fix T40987: Distant Lamps have no influence on Volumes.Thomas Dinges
2014-06-26Fix T40816, SSS brightness difference with Sample All Direct Lights.Thomas Dinges
2014-06-14Cycles: volume light samplingBrecht Van Lommel
2014-06-14Cycles code refactor: move some surface and volume path code to separate files.Brecht Van Lommel