Age | Commit message (Expand) | Author |
2012-12-01 | Fix #33375: OSL geom:trianglevertices gave wrong coordinates for static BVH. | Brecht Van Lommel |
2012-11-23 | Fix cycles AO issue, still was missing AO pass for black/non-diffuse objects. | Brecht Van Lommel |
2012-11-15 | Image thread safe improvements | Sergey Sharybin |
2012-11-15 | Cycles: ambient occlusion now takes per-BSDF normals into account. | Brecht Van Lommel |
2012-11-06 | Cycles: 4 new nodes. | Brecht Van Lommel |
2012-10-20 | Cycles OSL: most closure code is now shared between OSL and SVM. Also fix | Brecht Van Lommel |
2012-10-18 | Attempts to fix CUDA issues on sm 2.0 cards, still no luck getting motion blur | Brecht Van Lommel |
2012-10-17 | Cycles: add Tangent input for Anisotropic BSDF. | Brecht Van Lommel |
2012-10-16 | Fix object motion blur crash with lamp sampling(?), missed a check. | Brecht Van Lommel |
2012-10-16 | Cycles: object motion blur enabled, so in addition to camera motion, moving | Brecht Van Lommel |
2012-10-16 | Cycles: fix some update issues with camera motion blur, and do some more work | Brecht Van Lommel |
2012-10-10 | Cycles: Anisotropic BSDF enabled, with tangents now computed from the active ... | Brecht Van Lommel |
2012-10-09 | Cycles: camera motion blur enabled. | Brecht Van Lommel |
2012-09-05 | Fix for OSL memory leak. The context creation for OSL is now done in the shad... | Lukas Toenne |
2012-09-04 | Revert "Use one context per OSL thread. Not sure if this actually works, but ... | Lukas Toenne |
2012-09-04 | Use one context per OSL thread. Not sure if this actually works, but the simp... | Lukas Toenne |
2012-09-03 | Enable compilation of the SVM backend for Cycles even when OSL is enabled. Th... | Lukas Toenne |
2012-06-13 | Cycles: first step for implementation of non-progressive sampler that handles | Brecht Van Lommel |
2012-06-04 | Cycles / OSL: | Thomas Dinges |
2012-05-21 | Cycles: add Object Info node, with outputs object location, object/material | Brecht Van Lommel |
2012-05-02 | Fix #31247: cycles crash after recent bugfix. | Brecht Van Lommel |
2012-05-02 | Cycles: add Ray Length output to Light Path node. This gives the distance tra... | Brecht Van Lommel |
2012-05-02 | Fix #31168: cycles mask layer should only affect objects for camera rays. | Brecht Van Lommel |
2012-04-30 | Cycles: support for motion vector and UV passes. | Brecht Van Lommel |
2012-02-07 | Fix #30049: cycles noise texture producing nan values with some | Brecht Van Lommel |
2012-01-31 | Fix #30011 & #30027: cycles division by zero evaluating BSDF with zero weights, | Brecht Van Lommel |
2012-01-26 | Cycles: disable environment importance sampling code for CUDA cards with | Brecht Van Lommel |
2012-01-25 | Cycles: Render Passes | Brecht Van Lommel |
2012-01-19 | Fix small code issue pointed out by nico_ga, was doing negation on unsigned t... | Brecht Van Lommel |
2011-11-22 | Cycles: OpenCL tweaks | Brecht Van Lommel |
2011-11-16 | Fix #29278: cycles crash with displacement method both. | Brecht Van Lommel |
2011-10-16 | Cycles: | Thomas Dinges |
2011-10-13 | Cycles: revert commit that joined surface/volume socket into a single shader ... | Brecht Van Lommel |
2011-10-12 | Cycles: replace surface/volume sockets in output nodes with a single shader s... | Brecht Van Lommel |
2011-09-28 | Cycles: internal changes that should have no effect on user level yet, added | Brecht Van Lommel |
2011-09-12 | Cycles: | Brecht Van Lommel |
2011-09-02 | Cycles: fix opencl device bug that crashed on windows. Now shows diffuse | Brecht Van Lommel |
2011-09-01 | Cycles: fix broken kernel compile after recent change, some tweaks | Brecht Van Lommel |
2011-08-28 | Cycles: | Brecht Van Lommel |
2011-08-10 | Cycles: amd opencl compatibility fixes. | Brecht Van Lommel |
2011-04-27 | Cycles render engine, initial commit. This is the engine itself, blender modi... | Ton Roosendaal |