Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2016-07-26Cycles: Revert previous fixes to intersect_all functionsSergey Sharybin
2016-07-14Cycles: Fix wrong termination criteria in intersect_all functionsSergey Sharybin
2016-06-23Cycles: Add multi-scattering, energy-conserving GGX as an option to the Gloss...Lukas Stockner
2016-05-24Fix T48508: Cycles Regression / CrashSergey Sharybin
2016-05-23Cycles CUDA: reduce stack memory by reusing ShaderData.Brecht Van Lommel
2016-05-18Cycles: Reduce amount of malloc() calls from the kernelSergey Sharybin
2016-01-30Cycles: Cleanup of OpenCL split kernel routinesSergey Sharybin
2016-01-28Cycles: Remove few function arguments needed only for the split kernelSergey Sharybin
2016-01-14Cycles: Tweak inline policy for some functionsSergey Sharybin
2016-01-07Cycles: Refactor how we pass bounce info to light path node.Thomas Dinges
2015-05-21Cleanup: Remove some outdated comments related to split kernel.Thomas Dinges
2015-05-09Cycles: OpenCL kernel splitGeorge Kyriazis
2015-04-30Cycles: Record all possible volume intersections for SSS and camera checksThomas Dinges
2014-12-25Cleanup: Fix Cycles Apache header.Thomas Dinges
2014-09-26Cycles: Keep STACK_MAX_HITS private in kernel_shadowSergey Sharybin
2014-09-24Cleanup: Avoid some defines for scene_intersect(), related to Min Width.Thomas Dinges
2014-06-30Condition was inverted in the previous transparent shadows commitSergey Sharybin
2014-06-30Fix T40836: Cycles volume scattering shader crashSergey Sharybin
2014-05-21Fix T40289: Cycles leaking memoryCampbell Barton
2014-05-15Fix cycles bug with new transparent shadow code, giving too much volume shadow.Brecht Van Lommel
2014-05-04Style cleanup: indentation, bracesCampbell Barton
2014-04-25Fix T39843: cycles memory leak rendering with high transparent depth.Brecht Van Lommel
2014-04-21Cycles: shadow function optimization for transparent shadows (CPU only).Brecht Van Lommel
2014-04-21Code cleanup: remove old closure sampling code Cycles.Brecht Van Lommel
2014-04-21Cycles: add Transparent Depth output to Light Path node.Carlo Andreacchio
2014-03-29Cycles code refactor: replace magic ~0 values in the code with defines.Brecht Van Lommel
2013-12-30Cycles Volume Render: heterogeneous (textured) volumes support.Brecht Van Lommel
2013-12-29Cycles Volume Render: add volume emission support.Brecht Van Lommel
2013-12-28Cycles Volume Render: add support for overlapping volume objects.Brecht Van Lommel
2013-12-28Cycles Volume Render: support for rendering of homogeneous volume with absorp...Brecht Van Lommel
2013-12-28Code cleanup: move shadow_blocked function into separate file.Brecht Van Lommel