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AgeCommit message (Expand)Author
2017-01-20Cycles: Use dedicated debug passes for traversed nodes and intersection testsSergey Sharybin
2017-01-20Cycles: Tweak curve segment (un)pack to handle more curve segmentsSergey Sharybin
2017-01-20Land D2339 by bliblu blilazydodo
2017-01-20Cycles: Add optional probabilistic termination of light samples based on thei...Lukas Stockner
2017-01-20Cycles: Implement texture coordinates for Point, Spot and Area LampsLukas Stockner
2017-01-20Cycles: Cleanup, whitespaceSergey Sharybin
2017-01-20Cycles: Also support the constant emission speedup for mesh lightsLukas Stockner
2017-01-20Cycles: Don't run full shader evaluation for constant emission lampsLukas Stockner
2016-09-14Cycles: Replace object index hack with actual checks for SD_TRANSFORM_APPLIEDMai Lavelle
2016-09-02Cycles microdisplacement: Improved automatic bump mappingMai Lavelle
2016-08-24Cycles: Consolidate the various split CL kernel feature defines within the AM...Edward O'Callaghan
2016-08-24Cycles OpenCL: use AoS rather than SoA storage for ShaderData.Brecht Van Lommel
2016-08-15Cycles microdisplacement: Allow kernels to be built without patch evaluationMai Lavelle
2016-08-11Cycles: Fix change of sign warningMai Lavelle
2016-08-11Cycles: Use static assert to control structures alignmentSergey Sharybin
2016-08-10Cycles: Fix KernelIntegrator padding to 16-byte boundaryLukas Stockner
2016-08-09Fix Cycles CUDA adaptive kernel not working correctly after recent closure ch...Brecht Van Lommel
2016-08-08Fix extra ; warning for OpenCL as well.Thomas Dinges
2016-08-07Cycles microdisplacement: Support for Catmull-Clark subdivision via OpenSubdivMai Lavelle
2016-08-06Cycles: Add AttributeDescriptorMai Lavelle
2016-07-31Cycles: refactor kernel closure storage to use structs per closure type.Brecht Van Lommel
2016-07-30Fix CUDA warning, due to extra ; at the line ending.Thomas Dinges
2016-07-30Cycles OpenCL: detect incorrect usage of SOA members in the split kernel.Brecht Van Lommel
2016-07-30Fix Cycles OpenCL address space compile error with amdgpu-pro drivers on Linux.Brecht Van Lommel
2016-07-29Cycles microdisplacement: ngons and attributes for subdivision meshesMai Lavelle
2016-07-18Fix Cycles kernel build without render passes support.Brecht Van Lommel
2016-07-07Cycles: Implement unaligned nodes BVH builderSergey Sharybin
2016-07-02Cleanup: comment blocksCampbell Barton
2016-06-23Cycles: Add multi-scattering, energy-conserving GGX as an option to the Gloss...Lukas Stockner
2016-06-14Cleanup: Remove outdated comment, visibility layers in kernel have been removed.Thomas Dinges
2016-05-31Fix T48556: Missing transparent shadows on AMD OpenCLSergey Sharybin
2016-05-22Cleanup: remove Cycles layer bits checking in the kernel.Brecht Van Lommel
2016-05-18Cycles: Pole merging for spherical stereoSergey Sharybin
2016-05-07Some fixes for CUDA runtime compile:Thomas Dinges
2016-04-16Cleanup: Move texture definitions to util, to avoid bad level include.Thomas Dinges
2016-04-11Cycles: Cleanup, make some comments easier to read on split editorsSergey Sharybin
2016-03-25Cycles: Cleanup, indent nested preprocessor directivesSergey Sharybin
2016-03-10Multi-View: Cycles - Spherical Stereo support (VR Panoramas)Dalai Felinto
2016-02-12Cycles: Make Blender importer more forward compatibleSergey Sharybin
2016-02-04Cycles: Speedup of Christensen-Burley SSS falloff functionSergey Sharybin
2016-01-30Cleanup for last commit, these variables are no longer needed.Thomas Dinges
2016-01-30Cycles: Cleanup of OpenCL split kernel routinesSergey Sharybin
2016-01-15Cycles-Bake: Custom Baking passesDalai Felinto
2016-01-14Cycles: Remove the experimental CUDA kernel.Thomas Dinges
2015-12-31Cycles: Implement rolling shutter effectSergey Sharybin
2015-12-01Fix T46898: OpenCL Fails to compile after recent SSS changesSergey Sharybin
2015-11-28Cycles: Set of fixes for delayed SSS ray tracingSergey Sharybin
2015-11-27Cycles: Fully roll-back to non-delayed SSS indirect rays for CPUSergey Sharybin
2015-11-25Cycles: Delay shooting SSS indirect raysSergey Sharybin
2015-11-25Cysles: Avoid having ShaderData on the stackSergey Sharybin