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AgeCommit message (Expand)Author
2012-06-04Cycles: spot lamp support.Brecht Van Lommel
2012-05-13Cycles: OpenCL image texture support, fix an attribute node issue and refactorBrecht Van Lommel
2012-05-07Fix most of #31307: cycles panorama camera not working correct with speedBrecht Van Lommel
2012-05-06Code cleanup: patch by Thomas to fix PassType values to be consecutive.Brecht Van Lommel
2012-05-04Fisheye Camera for CyclesDalai Felinto
2012-05-02Cycles: add Ray Length output to Light Path node. This gives the distance tra...Brecht Van Lommel
2012-05-02Fixes for recent cycles and python/context commits.Brecht Van Lommel
2012-05-02Fix #31168: cycles mask layer should only affect objects for camera rays.Brecht Van Lommel
2012-04-30Cycles: support for motion vector and UV passes.Brecht Van Lommel
2012-04-28Cycles: merging features from tomato branch.Brecht Van Lommel
2012-04-09Cycles/OpenCL:Thomas Dinges
2012-04-05Cycles / OpenCL:Thomas Dinges
2012-04-05Cycles: add rejection of inf/nan samples, in principle these should not happenBrecht Van Lommel
2012-03-28Cycles: shadow pass support. Note that this only takes into account lamps,Brecht Van Lommel
2012-03-26Cycles: add ColorRamp node.Brecht Van Lommel
2012-02-28Cycles: ambient occlusion support, with AO factor and distance, and a render ...Brecht Van Lommel
2012-02-28Cycles: support for camera rendering an environment map with equirectangularBrecht Van Lommel
2012-02-23Cycles: fix cuda kernel not getting rebuilt correctly after changes, due toBrecht Van Lommel
2012-02-15Fix another padding error in cycles, to complete the previous bugfix.Brecht Van Lommel
2012-02-15Fix #30139: multi render layer not working with CUDA render, due to padding e...Brecht Van Lommel
2012-01-26Cycles: disable environment importance sampling code for CUDA cards withBrecht Van Lommel
2012-01-26Cycles: render passes for CUDA cards with compute model >= 2.x.Brecht Van Lommel
2012-01-25Cycles: Render PassesBrecht Van Lommel
2012-01-20Sample as Lamp option for world shaders, to enable multiple importance sampling.Brecht Van Lommel
2011-12-31Cycles code refactoring: change displace kernel into more generic shaderBrecht Van Lommel
2011-12-22Cycles: code refactoring, to do render layer visibility test a bit different,Brecht Van Lommel
2011-12-20Cycles: avoid using float3 in kernel constant memory, just so we're sure alig...Brecht Van Lommel
2011-12-20Cycles: border rendering support, includes some refactoring in how pixels areBrecht Van Lommel
2011-11-22Cycles: OpenCL tweaksBrecht Van Lommel
2011-10-29Cycles: seed value to get different noise values from renders, there was a patchBrecht Van Lommel
2011-10-16Cycles: enable multi closure sampling and transparent shadows only on CPU andBrecht Van Lommel
2011-10-16Cycles: add transparent shadow support, i.e. shadows through Transparent BSDFBrecht Van Lommel
2011-10-16Cycles: enable improved closure sampling, this should give less noise for mix...Brecht Van Lommel
2011-09-28Cycles: internal changes that should have no effect on user level yet, addedBrecht Van Lommel
2011-09-28Cycles: add some volume nodes, they don't actually do anything, this is justBrecht Van Lommel
2011-09-16Cycles: tweaks to properties and nodesBrecht Van Lommel
2011-09-12Cycles:Brecht Van Lommel
2011-09-09Cycles: fix windows build, some minor tweaks.Brecht Van Lommel
2011-09-08Cycles: some warning fixes, cpu device task tweaks, avoid unnecessaryBrecht Van Lommel
2011-09-03Cycles:Brecht Van Lommel
2011-09-02Cycles:Brecht Van Lommel
2011-09-01Cycles:Brecht Van Lommel
2011-08-28Cycles:Brecht Van Lommel
2011-08-11Cycles: more opencl tweaks, status is:Brecht Van Lommel
2011-08-09Cycles: opencl 1.1 compatibility tweaks.Brecht Van Lommel
2011-05-20Cycles: some steps to getting OpenCL backend to compile.Brecht Van Lommel
2011-04-28Cycles: hook up the CMake build system.Brecht Van Lommel
2011-04-27Cycles render engine, initial commit. This is the engine itself, blender modi...Ton Roosendaal