Age | Commit message (Expand) | Author |
2012-06-04 | Cycles: spot lamp support. | Brecht Van Lommel |
2012-05-13 | Cycles: OpenCL image texture support, fix an attribute node issue and refactor | Brecht Van Lommel |
2012-05-07 | Fix most of #31307: cycles panorama camera not working correct with speed | Brecht Van Lommel |
2012-05-06 | Code cleanup: patch by Thomas to fix PassType values to be consecutive. | Brecht Van Lommel |
2012-05-04 | Fisheye Camera for Cycles | Dalai Felinto |
2012-05-02 | Cycles: add Ray Length output to Light Path node. This gives the distance tra... | Brecht Van Lommel |
2012-05-02 | Fixes for recent cycles and python/context commits. | Brecht Van Lommel |
2012-05-02 | Fix #31168: cycles mask layer should only affect objects for camera rays. | Brecht Van Lommel |
2012-04-30 | Cycles: support for motion vector and UV passes. | Brecht Van Lommel |
2012-04-28 | Cycles: merging features from tomato branch. | Brecht Van Lommel |
2012-04-09 | Cycles/OpenCL: | Thomas Dinges |
2012-04-05 | Cycles / OpenCL: | Thomas Dinges |
2012-04-05 | Cycles: add rejection of inf/nan samples, in principle these should not happen | Brecht Van Lommel |
2012-03-28 | Cycles: shadow pass support. Note that this only takes into account lamps, | Brecht Van Lommel |
2012-03-26 | Cycles: add ColorRamp node. | Brecht Van Lommel |
2012-02-28 | Cycles: ambient occlusion support, with AO factor and distance, and a render ... | Brecht Van Lommel |
2012-02-28 | Cycles: support for camera rendering an environment map with equirectangular | Brecht Van Lommel |
2012-02-23 | Cycles: fix cuda kernel not getting rebuilt correctly after changes, due to | Brecht Van Lommel |
2012-02-15 | Fix another padding error in cycles, to complete the previous bugfix. | Brecht Van Lommel |
2012-02-15 | Fix #30139: multi render layer not working with CUDA render, due to padding e... | Brecht Van Lommel |
2012-01-26 | Cycles: disable environment importance sampling code for CUDA cards with | Brecht Van Lommel |
2012-01-26 | Cycles: render passes for CUDA cards with compute model >= 2.x. | Brecht Van Lommel |
2012-01-25 | Cycles: Render Passes | Brecht Van Lommel |
2012-01-20 | Sample as Lamp option for world shaders, to enable multiple importance sampling. | Brecht Van Lommel |
2011-12-31 | Cycles code refactoring: change displace kernel into more generic shader | Brecht Van Lommel |
2011-12-22 | Cycles: code refactoring, to do render layer visibility test a bit different, | Brecht Van Lommel |
2011-12-20 | Cycles: avoid using float3 in kernel constant memory, just so we're sure alig... | Brecht Van Lommel |
2011-12-20 | Cycles: border rendering support, includes some refactoring in how pixels are | Brecht Van Lommel |
2011-11-22 | Cycles: OpenCL tweaks | Brecht Van Lommel |
2011-10-29 | Cycles: seed value to get different noise values from renders, there was a patch | Brecht Van Lommel |
2011-10-16 | Cycles: enable multi closure sampling and transparent shadows only on CPU and | Brecht Van Lommel |
2011-10-16 | Cycles: add transparent shadow support, i.e. shadows through Transparent BSDF | Brecht Van Lommel |
2011-10-16 | Cycles: enable improved closure sampling, this should give less noise for mix... | Brecht Van Lommel |
2011-09-28 | Cycles: internal changes that should have no effect on user level yet, added | Brecht Van Lommel |
2011-09-28 | Cycles: add some volume nodes, they don't actually do anything, this is just | Brecht Van Lommel |
2011-09-16 | Cycles: tweaks to properties and nodes | Brecht Van Lommel |
2011-09-12 | Cycles: | Brecht Van Lommel |
2011-09-09 | Cycles: fix windows build, some minor tweaks. | Brecht Van Lommel |
2011-09-08 | Cycles: some warning fixes, cpu device task tweaks, avoid unnecessary | Brecht Van Lommel |
2011-09-03 | Cycles: | Brecht Van Lommel |
2011-09-02 | Cycles: | Brecht Van Lommel |
2011-09-01 | Cycles: | Brecht Van Lommel |
2011-08-28 | Cycles: | Brecht Van Lommel |
2011-08-11 | Cycles: more opencl tweaks, status is: | Brecht Van Lommel |
2011-08-09 | Cycles: opencl 1.1 compatibility tweaks. | Brecht Van Lommel |
2011-05-20 | Cycles: some steps to getting OpenCL backend to compile. | Brecht Van Lommel |
2011-04-28 | Cycles: hook up the CMake build system. | Brecht Van Lommel |
2011-04-27 | Cycles render engine, initial commit. This is the engine itself, blender modi... | Ton Roosendaal |