Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-12-15 | Cycles OSL minor optimizations: recycle shading context, don't do memory | Brecht Van Lommel | |
allocations for trace data, avoid some virtual function calls. Only helps a few percentages. | |||
2012-11-06 | Cycles OSL: phong_ramp(N, exponent, colors[8]) closure added, which works like | Brecht Van Lommel | |
a specular ramp shader. Note this is OSL only still, for experimenting. Patch by Thomas. |