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2016-06-12Cycles: make shader node enums consistently lower case, update OSL shaders ↵Brecht Van Lommel
accordingly.
2016-05-29Code refactor: add separate RGB to BW node and rename some sockets.Brecht Van Lommel
2015-05-28Cleanup: Remove unused Noise Basis texture code.Thomas Dinges
Same as last commit, code is unused and this one actually would have required some fixes, as these variants output values outside the 0-1 value range, which doesn't fit Cycles shader design.
2014-12-25Cleanup: Fix Cycles Apache header.Thomas Dinges
This was already mixed a bit, but the dot belongs there.
2014-10-03Cycles / OSL: Make the signed/unsigned Perlin parameter more self explaining.Thomas Dinges
2013-08-18Cycles: relicense GNU GPL source code to Apache version 2.0.Brecht Van Lommel
More information in this post: http://code.blender.org/ Thanks to all contributes for giving their permission!
2013-02-04Cycles / OSL:Thomas Dinges
* Fix for r53689, there are two noise types, signed and unsigned. Caused Musgrave Texture to render differently compared to SVM backend.
2013-01-10Cycles: different fix for perlin noise generating nan values, now check forBrecht Van Lommel
the result to be finite afterwards which is a bit faster and works for OSL too without needing to slow down OSL itself.
2012-12-11OSL Shader Files:Thomas Dinges
* Simplify default color values, where each component was the same. * Initialize closures as Null Closure, rather than assigning an existing closure, gets overwritten anyways.
2012-11-20Fix cycles OSL missing support for texture mapping paramaters found in textureBrecht Van Lommel
properties tab.
2012-11-03Cycles OSL: refactoring and fixesBrecht Van Lommel
* Moved kernel/osl/nodes to kernel/shaders * Renamed standard attributes to use geom:, particle:, object: prefixes * Update stdosl.h to properly reflect the closures we support * Fix the wrong stdosl.h being used for building shaders * Add geom:numpolyvertices, geom:trianglevertices, geom:polyvertices attributes