Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-02-17 | Cleanup: OSL style | Campbell Barton | |
2015-07-18 | Cycles: Add voxel texture sampler shader node | Sergey Sharybin | |
The idea of this node is to sampling of 3D voxels at a given coordinate supporting different mapping strategies (world space mapping, object local space etc). Currently not in use, it's a preparation step for supporting point density textures. |