Age | Commit message (Collapse) | Author |
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With a Titan Xp, reduces path trace local memory from 1092MB to 840MB.
Benchmark performance was within 1% with both RX 480 and Titan Xp.
Original patch was implemented by Sergey.
Differential Revision: https://developer.blender.org/D2249
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This was originally done with the first sample in the kernel for better
performance, but it doesn't work anymore with atomics. Any benefit was
very minor anyway, too small to measure it seems.
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A little faster on some benchmark scenes, a little slower on others, seems
about performance neutral on average and saves a little memory.
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This makes sharing some code between mega/split in following commits a bit
easier, and also paves the way for rendering multiple tiles later.
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Also some refactoring to clarify variable usage scope.
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Also pass by value and don't write back now that it is just a hash for seeding
and no longer an LCG state. Together this makes CUDA a tiny bit faster in my
tests, but mainly simplifies code.
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Simplifies code quite a bit, making it shorter and easier to extend.
Currently no functional changes for users, but is required for the
upcoming work of shadow catcher support with OpenCL.
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Decoupled ray marching is not supported yet.
Transparent shadows are always enabled for volume rendering.
Changes in kernel/bvh and kernel/geom are from Sergey.
This simiplifies code significantly, and prepares it for
record-all transparent shadow function in split kernel.
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This was only needed for the previous implementation of parallel samples. As
we don't have that any more it can be removed.
Real reason for removal tho is this: `per_sample_output_buffers` was being
calculated too small and artifacts resulted. The tile buffer is already
the correct size and calculating the size for `per_sample_output_buffers`
is a bit difficult with the current layout of the code. As
`per_sample_output_buffers` was only needed for `sum_all_radiance`,
removing that kernel and writing output to the tile buffer directly
fixes the artifacts.
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This makes it easier to initialize things correctly in the data_init kernel
before they are needed by path tracing.
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