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This was already mixed a bit, but the dot belongs there.
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It might still have a derivation on larger scales (10k or more), but we need some offset to avoid precision issues on unit coordinates.
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multiplication in the function call already.
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This to avoids build conflicts with libc++ on FreeBSD, these __ prefixed values
are reserved for compilers. I apologize to anyone who has patches or branches
and has to go through the pain of merging this change, it may be easiest to do
these same replacements in your code and then apply/merge the patch.
Ref T37477.
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More information in this post:
http://code.blender.org/
Thanks to all contributes for giving their permission!
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conversion.
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* Remove an unused parameter from Checker texture and correct a typo in license header.
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looks a bit better on all sides of a mesh.
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