Age | Commit message (Collapse) | Author |
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These functions no longer accept NULL. They were renamed for clarity and to
avoid hidden merge issues.
Ref D5363
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Uninitialized variables are harder to handle for the compiler.
Ref D5363
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Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
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Seems particular CUDA implementations has some precision issues,
which made integer coordinate (which was expected to always be
positive) to go negative.
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This was already mixed a bit, but the dot belongs there.
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It might still have a derivation on larger scales (10k or more), but we need some offset to avoid precision issues on unit coordinates.
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multiplication in the function call already.
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This to avoids build conflicts with libc++ on FreeBSD, these __ prefixed values
are reserved for compilers. I apologize to anyone who has patches or branches
and has to go through the pain of merging this change, it may be easiest to do
these same replacements in your code and then apply/merge the patch.
Ref T37477.
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More information in this post:
http://code.blender.org/
Thanks to all contributes for giving their permission!
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conversion.
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* Remove an unused parameter from Checker texture and correct a typo in license header.
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looks a bit better on all sides of a mesh.
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