Age | Commit message (Expand) | Author |
2014-12-25 | Cleanup: Fix Cycles Apache header. | Thomas Dinges |
2014-10-03 | Cycles: Remove Westin closure. | Thomas Dinges |
2014-06-14 | Cycles: glossy and anisotropic BSDF changes | Brecht Van Lommel |
2014-06-14 | Cycles: Ashikhmin-Shirley anisotropic BSDF | Karsten Schwenk |
2014-06-14 | Code cleanup: Avoid duplicate functions for vector combination/separation in ... | Thomas Dinges |
2014-06-13 | Cycles: Add dedicated nodes to split/combine vectors. | Thomas Dinges |
2014-05-30 | Cleanup: Remove unused total power Emission code in Cycles, that was never ex... | Thomas Dinges |
2014-05-07 | Nodes: add absolute value operation to all math nodes | Matt Heimlich |
2014-04-21 | Code cleanup: remove old closure sampling code Cycles. | Brecht Van Lommel |
2014-04-21 | Cycles: add Transparent Depth output to Light Path node. | Carlo Andreacchio |
2014-04-18 | Cycles: SVM optimization for mix shaders, to skip more code when the mix weight | Brecht Van Lommel |
2014-04-03 | Fix T39577: cycles issue mixing anisotropic BSDFs with branched path tracer. | Brecht Van Lommel |
2014-04-02 | Cycles: add dedicated UV Map node, easier to find and has convenient auto com... | Kevin Dietrich |
2014-02-09 | Code cleanup: Remove Debug closure declaration. | Thomas Dinges |
2014-01-07 | Cycles Volume Render: scattering support. | Brecht Van Lommel |
2013-12-31 | Cycles Volume Render: generated texture coordinates for volume render. | Brecht Van Lommel |
2013-12-28 | Cycles Volume Render: work on nodes and closures. | Brecht Van Lommel |
2013-10-08 | Cycles / SSS: | Thomas Dinges |
2013-09-16 | Cycles Hair: Two basic bair shaders added | Stuart Broadfoot |
2013-08-28 | Cycles / Sky Texture: | Thomas Dinges |
2013-08-18 | Cycles: relicense GNU GPL source code to Apache version 2.0. | Brecht Van Lommel |
2013-08-18 | Cycles: Subsurface Scattering | Brecht Van Lommel |
2013-08-10 | Code cleanup / Cycles: | Thomas Dinges |
2013-08-03 | Cycles / SSS: | Thomas Dinges |
2013-08-01 | Cycles / HSV Separator and Combine node: | Thomas Dinges |
2013-08-01 | Cycles / Vector Transform node: | Thomas Dinges |
2013-08-01 | Cycles / Blackbody to RGB node: | Thomas Dinges |
2013-08-01 | Cycles / Ray Depth: | Thomas Dinges |
2013-07-04 | Cycles: | Thomas Dinges |
2013-06-23 | Cycles / Vector Transform Node: | Thomas Dinges |
2013-06-13 | Cycles / Blackbody node: | Thomas Dinges |
2013-06-10 | Cycles / Wavelength to RGB node: | Thomas Dinges |
2013-05-28 | Cycles: normal maps are now backwards compatible again after recent fix, with | Brecht Van Lommel |
2013-05-27 | Cycles / Passes: | Thomas Dinges |
2013-05-23 | Cycles / Toon BSDF: | Thomas Dinges |
2013-05-20 | Cycles / Wireframe node: | Thomas Dinges |
2013-05-20 | Math Node: | Thomas Dinges |
2013-04-16 | Cycles Hair: Strand Minimum Pixel Size | Stuart Broadfoot |
2013-04-02 | Cycles: initial subsurface multiple scattering support. It's not working as | Brecht Van Lommel |
2012-12-28 | New feature | Stuart Broadfoot |
2012-12-20 | Cycles OSL: diffuse_toon and specular_toon closures. These are toon shaders with | Brecht Van Lommel |
2012-12-11 | Cycles OSL: add diffuse_ramp closure in addition to phong_ramp. | Brecht Van Lommel |
2012-12-11 | Cycles: RGB and Vector Curves nodes now supported, with the limitation that the | Brecht Van Lommel |
2012-11-06 | Cycles OSL: phong_ramp(N, exponent, colors[8]) closure added, which works like | Brecht Van Lommel |
2012-11-06 | Cycles: 4 new nodes. | Brecht Van Lommel |
2012-10-20 | Integer socket support in Cycles. Int values are already supported natively i... | Lukas Toenne |
2012-10-17 | Cycles: add Tangent input for Anisotropic BSDF. | Brecht Van Lommel |
2012-10-10 | Cycles: per-BSDF normal input and new Bump node. | Brecht Van Lommel |
2012-10-10 | Cycles: Anisotropic BSDF enabled, with tangents now computed from the active ... | Brecht Van Lommel |
2012-10-05 | Fix part of cycles/osl light pass rendering, transmission still not correct. | Brecht Van Lommel |