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2020-10-28Cycles: refactor to split surface and volume attribute lookup moreBrecht Van Lommel
This avoids OpenCL inlining heavy volume interpolation code once for every data type, which could cause a performance regression when we add a float4 data type in the next commit. Ref D2057
2019-09-12Shading: Add Vertex Color node.OmarSquircleArt
This patch adds a new Vertex Color node. The node also returns the alpha of the vertex color layer as an output. Reviewers: brecht Differential Revision: https://developer.blender.org/D5767