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AgeCommit message (Expand)Author
2017-03-08Cycles: Remove ccl_fetch and SOAMai Lavelle
2017-02-21Cycles: Speedup by avoiding extra calculations in noise texture when unneededMai Lavelle
2017-02-15Cycles: Fix CUDA compilation error after recent changesSergey Sharybin
2017-02-07Fix T49253: Cycles blackbody is wrong on AVX2 CPU on WindowsSergey Sharybin
2017-01-23Cycles: Split ShaderData object and shader flagsSergey Sharybin
2017-01-23Cycles: Make object flag names more obvious that hey are object and not shaderSergey Sharybin
2017-01-19Cycles: Expose diffuse and glossy depth to Light Path nodeSergey Sharybin
2016-11-03Cycles: Fix T49901: OpenCL build error after recent light texture coordinate ...Lukas Stockner
2016-10-30Cycles: Fix OpenCL compilation with the new brick textureLukas Stockner
2016-10-30Cycles: Add smoothing option to the Brick TextureLukas Stockner
2016-10-29Cycles: Implement texture coordinates for Point, Spot and Area LampsLukas Stockner
2016-10-24Cycles: Cleanup, styleSergey Sharybin
2016-10-23Cycles: OpenCL 3d textures support.Hristo Gueorguiev
2016-10-01Cycles: implement partial constant folding for exponentiation.Alexander Gavrilov
2016-09-11Cycles: Replace object index hack with actual checks for SD_TRANSFORM_APPLIEDMai Lavelle
2016-09-11Cycles: Fix bump mapping to use object space when used with true displacementMai Lavelle
2016-09-08Cycles: Fix OpenCL speed regression introduced with the improved bump mappingLukas Stockner
2016-09-04Fix a few OpenCL compiler warnings.Brecht Van Lommel
2016-09-02Cycles microdisplacement: Improved automatic bump mappingMai Lavelle
2016-08-30Fix T49187: inconsistent Normal Map node output for backfacing polygons.Alexander Gavrilov
2016-08-24Cycles Standalone: Fix support for subdivision meshesMai Lavelle
2016-08-14Cycles: Add single channel texture support for OpenCL.Thomas Dinges
2016-08-11Cycles: Enable half float support (4 channels and 1 channel) on CUDA.Thomas Dinges
2016-08-11Cycles: Change code order for Image Data Types.Thomas Dinges
2016-08-09Cycles: avoid making NaNs in Vector Math node by normalizing zero vectors.Alexander Gavrilov
2016-08-06Cycles: Add AttributeDescriptorMai Lavelle
2016-08-05Cycles: Fix embarrassing typoSergey Sharybin
2016-08-02Cycles: Some more inline policy tweaks for CUDA 8Sergey Sharybin
2016-08-01Cycles: Tweaks to support CUDA 8 toolkitSergey Sharybin
2016-07-31Cycles: refactor kernel closure storage to use structs per closure type.Brecht Van Lommel
2016-07-31Cycles: constant folding for RGB/Vector Curves and Color Ramp.Alexander Gavrilov
2016-07-29Cycles microdisplacement: ngons and attributes for subdivision meshesMai Lavelle
2016-07-17Cycles: Fix OpenCL compilation after the recent numerical fixesLukas Stockner
2016-07-16Cycles: Fix three numerical issues in the fresnel, normal map and Beckmann codeLukas Stockner
2016-07-11Cycles: Fix Extend image extension mode on OpenCLSergey Sharybin
2016-07-02Fix Cycles OpenCL not taking Extend and Clip extension types into account.Thomas Dinges
2016-06-23Cycles: Add multi-scattering, energy-conserving GGX as an option to the Gloss...Lukas Stockner
2016-06-21Fix T48691: Cycles - OpenCL - HDR Image mapping does not match CUDA renderingLukas Stockner
2016-06-19Cycles: add constant folding for more color operation nodes.Alexander Gavrilov
2016-06-19Fix Cycles RGB and Vector Curves node Fac handling.Alexander Gavrilov
2016-05-29Code refactor: add separate RGB to BW node and rename some sockets.Brecht Van Lommel
2016-05-27Cleanup: Shorten texture variables, tex and image was kinda redundant.Thomas Dinges
2016-05-25Fix T48514: Cycles toon glossy BSDF not respecting reflective caustics option.Brecht Van Lommel
2016-05-23Cycles: Fix wrong closure counter in feature adaptive kernelSergey Sharybin
2016-05-22Code refactor: add generic Cycles node infrastructure.Brecht Van Lommel
2016-05-19Cycles: Add support for bindless textures.Thomas Dinges
2016-05-17Code refactor: use dynamic shader node array lengths now that OSL supports them.Brecht Van Lommel
2016-05-10Cycles: Add support for float4 textures on OpenCL.Thomas Dinges
2016-05-09Cleanup: More byte -> byte4 renaming for consistency.Thomas Dinges
2016-05-06Cleanup: Rename texture slots to float4 and byte, to distinguish from future ...Thomas Dinges