Age | Commit message (Expand) | Author |
2012-05-02 | Cycles: add Ray Length output to Light Path node. This gives the distance tra... | Brecht Van Lommel |
2012-05-02 | Fixes for recent cycles and python/context commits. | Brecht Van Lommel |
2012-05-02 | Fix #31168: cycles mask layer should only affect objects for camera rays. | Brecht Van Lommel |
2012-04-30 | Cycles: support for motion vector and UV passes. | Brecht Van Lommel |
2012-04-30 | Cycles: remove a few usages of double, to fix opencl warnings. | Brecht Van Lommel |
2012-04-28 | Cycles: merging features from tomato branch. | Brecht Van Lommel |
2012-04-23 | Fix #31065: cycles render crash with large node groups, increased the stack | Brecht Van Lommel |
2012-04-16 | Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them in... | Brecht Van Lommel |
2012-04-15 | Fix #30955: cycles render issue with lights that have shadow casting disabled. | Brecht Van Lommel |
2012-04-09 | Cycles/OpenCL: | Thomas Dinges |
2012-04-09 | Bugfix [#30835]: Cycles doesn't work with AMD Juniper GPU, compiller throws e... | Daniel Genrich |
2012-04-06 | Cycles: fix nan's generated by glossy BSDF in some cases. | Brecht Van Lommel |
2012-04-05 | Cycles / OpenCL: | Thomas Dinges |
2012-04-05 | Cycles: add rejection of inf/nan samples, in principle these should not happen | Brecht Van Lommel |
2012-03-28 | Fix #30551: cycles passes combining did not always give identical result comb... | Brecht Van Lommel |
2012-03-28 | Cycles: shadow pass support. Note that this only takes into account lamps, | Brecht Van Lommel |
2012-03-26 | Cycles: fix for ColorRamp node alpha output. | Brecht Van Lommel |
2012-03-26 | Cycles: add ColorRamp node. | Brecht Van Lommel |
2012-03-20 | Fix #30603: cycles incorrect ray differentials when rendering with panorama | Brecht Van Lommel |
2012-03-20 | Cycles: fix issue reported in IRC, rendering a material that mixes a transparent | Brecht Van Lommel |
2012-03-08 | Cycles: support for environment texture "Mirror Ball" projection mode, next to | Brecht Van Lommel |
2012-03-07 | Cycles: float texture support. Due to GPU limitations there are now 95 byte, | Brecht Van Lommel |
2012-02-28 | Cycles: ambient occlusion support, with AO factor and distance, and a render ... | Brecht Van Lommel |
2012-02-28 | Cycles: support for camera rendering an environment map with equirectangular | Brecht Van Lommel |
2012-02-25 | code cleanup: white space, spelling & ';;' end of lines. | Campbell Barton |
2012-02-23 | Cycles: fix cuda kernel not getting rebuilt correctly after changes, due to | Brecht Van Lommel |
2012-02-23 | Cycles: | Thomas Dinges |
2012-02-22 | Cycles: improve the Oren-Nayar BSDF (roughness value for Diffuse), to avoid | Brecht Van Lommel |
2012-02-15 | Fix another padding error in cycles, to complete the previous bugfix. | Brecht Van Lommel |
2012-02-15 | Fix #30139: multi render layer not working with CUDA render, due to padding e... | Brecht Van Lommel |
2012-02-08 | Fix #30004: cycles brightness/contrast node issues. The formula used did not ... | Brecht Van Lommel |
2012-02-07 | Fix #30049: cycles noise texture producing nan values with some | Brecht Van Lommel |
2012-01-31 | Fix #30011 & #30027: cycles division by zero evaluating BSDF with zero weights, | Brecht Van Lommel |
2012-01-31 | Fix #30034: bug in multiple importance sampling + transparency, would | Brecht Van Lommel |
2012-01-30 | Fix #30009: cycles translucent BSDF + environment importance sampling not | Brecht Van Lommel |
2012-01-26 | Cycles: disable environment importance sampling code for CUDA cards with | Brecht Van Lommel |
2012-01-26 | Cycles: render passes for CUDA cards with compute model >= 2.x. | Brecht Van Lommel |
2012-01-26 | Cycles: fixes for OpenCL build after pass changes, patch by Daniel Genrich. | Brecht Van Lommel |
2012-01-26 | Cycles: fix issues rendering second render layer passes, and avoid unnecessary | Brecht Van Lommel |
2012-01-25 | Cycles: Render Passes | Brecht Van Lommel |
2012-01-24 | Brightness/Contrast Node for Cycles | Dalai Felinto |
2012-01-20 | Sample as Lamp option for world shaders, to enable multiple importance sampling. | Brecht Van Lommel |
2012-01-19 | Fix small code issue pointed out by nico_ga, was doing negation on unsigned t... | Brecht Van Lommel |
2012-01-12 | Fix #29860: cycles musgrave scale input not working correct. | Brecht Van Lommel |
2012-01-09 | Cycles: small tweak to checker texture, scale rather than add with epsilon, | Brecht Van Lommel |
2012-01-08 | Cycles: checker texture node, patch by Thomas. | Brecht Van Lommel |
2011-12-31 | Cycles code refactoring: change displace kernel into more generic shader | Brecht Van Lommel |
2011-12-29 | bugfix: [#29711] Cycles - HSV Node - Hue Change Bug | Dalai Felinto |
2011-12-28 | Fix #29715: cycles and glsl normal node not working correct. | Brecht Van Lommel |
2011-12-22 | Cycles: code refactoring, to do render layer visibility test a bit different, | Brecht Van Lommel |