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AgeCommit message (Expand)Author
2012-05-02Cycles: add Ray Length output to Light Path node. This gives the distance tra...Brecht Van Lommel
2012-05-02Fixes for recent cycles and python/context commits.Brecht Van Lommel
2012-05-02Fix #31168: cycles mask layer should only affect objects for camera rays.Brecht Van Lommel
2012-04-30Cycles: support for motion vector and UV passes.Brecht Van Lommel
2012-04-30Cycles: remove a few usages of double, to fix opencl warnings.Brecht Van Lommel
2012-04-28Cycles: merging features from tomato branch.Brecht Van Lommel
2012-04-23Fix #31065: cycles render crash with large node groups, increased the stackBrecht Van Lommel
2012-04-16Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them in...Brecht Van Lommel
2012-04-15Fix #30955: cycles render issue with lights that have shadow casting disabled.Brecht Van Lommel
2012-04-09Cycles/OpenCL:Thomas Dinges
2012-04-09Bugfix [#30835]: Cycles doesn't work with AMD Juniper GPU, compiller throws e...Daniel Genrich
2012-04-06Cycles: fix nan's generated by glossy BSDF in some cases.Brecht Van Lommel
2012-04-05Cycles / OpenCL:Thomas Dinges
2012-04-05Cycles: add rejection of inf/nan samples, in principle these should not happenBrecht Van Lommel
2012-03-28Fix #30551: cycles passes combining did not always give identical result comb...Brecht Van Lommel
2012-03-28Cycles: shadow pass support. Note that this only takes into account lamps,Brecht Van Lommel
2012-03-26Cycles: fix for ColorRamp node alpha output.Brecht Van Lommel
2012-03-26Cycles: add ColorRamp node.Brecht Van Lommel
2012-03-20Fix #30603: cycles incorrect ray differentials when rendering with panoramaBrecht Van Lommel
2012-03-20Cycles: fix issue reported in IRC, rendering a material that mixes a transparentBrecht Van Lommel
2012-03-08Cycles: support for environment texture "Mirror Ball" projection mode, next toBrecht Van Lommel
2012-03-07Cycles: float texture support. Due to GPU limitations there are now 95 byte,Brecht Van Lommel
2012-02-28Cycles: ambient occlusion support, with AO factor and distance, and a render ...Brecht Van Lommel
2012-02-28Cycles: support for camera rendering an environment map with equirectangularBrecht Van Lommel
2012-02-25code cleanup: white space, spelling & ';;' end of lines.Campbell Barton
2012-02-23Cycles: fix cuda kernel not getting rebuilt correctly after changes, due toBrecht Van Lommel
2012-02-23Cycles:Thomas Dinges
2012-02-22Cycles: improve the Oren-Nayar BSDF (roughness value for Diffuse), to avoidBrecht Van Lommel
2012-02-15Fix another padding error in cycles, to complete the previous bugfix.Brecht Van Lommel
2012-02-15Fix #30139: multi render layer not working with CUDA render, due to padding e...Brecht Van Lommel
2012-02-08Fix #30004: cycles brightness/contrast node issues. The formula used did not ...Brecht Van Lommel
2012-02-07Fix #30049: cycles noise texture producing nan values with someBrecht Van Lommel
2012-01-31Fix #30011 & #30027: cycles division by zero evaluating BSDF with zero weights,Brecht Van Lommel
2012-01-31Fix #30034: bug in multiple importance sampling + transparency, wouldBrecht Van Lommel
2012-01-30Fix #30009: cycles translucent BSDF + environment importance sampling notBrecht Van Lommel
2012-01-26Cycles: disable environment importance sampling code for CUDA cards withBrecht Van Lommel
2012-01-26Cycles: render passes for CUDA cards with compute model >= 2.x.Brecht Van Lommel
2012-01-26Cycles: fixes for OpenCL build after pass changes, patch by Daniel Genrich.Brecht Van Lommel
2012-01-26Cycles: fix issues rendering second render layer passes, and avoid unnecessaryBrecht Van Lommel
2012-01-25Cycles: Render PassesBrecht Van Lommel
2012-01-24Brightness/Contrast Node for CyclesDalai Felinto
2012-01-20Sample as Lamp option for world shaders, to enable multiple importance sampling.Brecht Van Lommel
2012-01-19Fix small code issue pointed out by nico_ga, was doing negation on unsigned t...Brecht Van Lommel
2012-01-12Fix #29860: cycles musgrave scale input not working correct.Brecht Van Lommel
2012-01-09Cycles: small tweak to checker texture, scale rather than add with epsilon,Brecht Van Lommel
2012-01-08Cycles: checker texture node, patch by Thomas.Brecht Van Lommel
2011-12-31Cycles code refactoring: change displace kernel into more generic shaderBrecht Van Lommel
2011-12-29bugfix: [#29711] Cycles - HSV Node - Hue Change BugDalai Felinto
2011-12-28Fix #29715: cycles and glsl normal node not working correct.Brecht Van Lommel
2011-12-22Cycles: code refactoring, to do render layer visibility test a bit different,Brecht Van Lommel