Age | Commit message (Expand) | Author |
2017-11-22 | Fix T53313: bevel shader with transmission render artifacts. | Brecht Van Lommel |
2017-11-21 | Cycles: Fixed compilation of CUDA kernels. Follow-up fix for my last commit. | Stefan Werner |
2017-11-21 | Cycles: Fix OSL brick node after recent fix | Mai Lavelle |
2017-11-21 | Cycles: Workaround for performance loss with the CUDA 9.0 SDK. | Stefan Werner |
2017-11-21 | Fix T53365: OpenCL has wrong shading of brick texture | Mai Lavelle |
2017-11-21 | Fix build with OSL 1.9.x, automatically aligns to 16 bytes now. | Brecht Van Lommel |
2017-11-20 | Cycles: Fix wrong behavior of sharpness in Cubic SSS | Sergey Sharybin |
2017-11-17 | Cycles: Add per-tile render time debug pass | Lukas Stockner |
2017-11-17 | Cycles: Add Volume Direct and Volume Indirect passes for volume-scattered light | Lukas Stockner |
2017-11-17 | Cycles: Refactor PassType from bitflag to index in order to allow for more pa... | Lukas Stockner |
2017-11-16 | Cycles: Fix crash with split branched path tracing | Mai Lavelle |
2017-11-14 | Cycles: Make per-object random value output also work for Lamps | Lukas Stockner |
2017-11-14 | Cycles: Refactor closure roughness detection to fix a potential bug with Deno... | Lukas Stockner |
2017-11-10 | Cycles: better distance sampling for chromatic volume extinction. | Brecht Van Lommel |
2017-11-09 | Fix T53270: crash with multiscatter GGX after recent refactoring. | Brecht Van Lommel |
2017-11-09 | Cycles: Replace __MAX_CLOSURE__ build option with runtime integrator variable | Mai Lavelle |
2017-11-08 | Cycles: add bevel shader, for raytrace based rounded edges. | Brecht Van Lommel |
2017-11-08 | Code refactor: rename subsurface to local traversal, for reuse. | Brecht Van Lommel |
2017-11-08 | Cycles: antialias normal baking if the mesh has a bump map. | Brecht Van Lommel |
2017-11-08 | Fix incorrect MIS weights in Cycles with multiple lights. | Brecht Van Lommel |
2017-11-05 | Cycles: reduce closure memory usage for emission/shadow shader data. | Brecht Van Lommel |
2017-11-05 | Code refactor: sum transparent and absorption weights outside closures. | Brecht Van Lommel |
2017-11-05 | Code refactor: remove emission and background closures, sum directly. | Brecht Van Lommel |
2017-11-05 | Cycles: fix inefficient attribute map storage, saves 615MB in victor scene. | Brecht Van Lommel |
2017-11-05 | Code refactor: device memory cleanups, preparing for mapped host memory. | Brecht Van Lommel |
2017-11-01 | Cycles: Add utility function to distinguish between scatter and absorption vo... | Sergey Sharybin |
2017-11-01 | Cycles: Cleanup, make it more obvious what preprocessor belongs to | Sergey Sharybin |
2017-11-01 | Cycles: Cleanup, delete trailing whitespace | Sergey Sharybin |
2017-10-29 | Cycles: restore SOBOL_SKIP hack, for some cases where it helps still. | Brecht Van Lommel |
2017-10-25 | Cycles: use AO factor to let user adjust intensity of AO bounces. | Brecht Van Lommel |
2017-10-24 | Code refactor: store device/interp/extension/type in each device_memory. | Brecht Van Lommel |
2017-10-19 | Fix part of T53038: principled BSDF clearcoat weight has no effect with 0 rou... | Brecht Van Lommel |
2017-10-17 | Cleanup: use 'e' prefix for enum typedefs | Campbell Barton |
2017-10-15 | Fix OpenCL performance regression after cubic interpolation. | Brecht Van Lommel |
2017-10-10 | Cycles: Fix compilation of sm_20 and sm_21 kernels | Sergey Sharybin |
2017-10-08 | Code refactor: use DeviceInfo to enable QBVH and decoupled volume shading. | Brecht Van Lommel |
2017-10-08 | Cycles: OpenCL bicubic and tricubic texture interpolation support. | Brecht Van Lommel |
2017-10-07 | Fix incorrect MIS with principled BSDF and specular roughness 0. | Brecht Van Lommel |
2017-10-07 | Code cleanup: simplify cmake kernel install. | Brecht Van Lommel |
2017-10-07 | Cycles: CUDA bicubic and tricubic texture interpolation support. | Brecht Van Lommel |
2017-10-07 | Code refactor: make texture code more consistent between devices. | Brecht Van Lommel |
2017-10-06 | Cycles: Cleanup, indendation | Sergey Sharybin |
2017-10-06 | Fix T53012: Shadow catcher creates artifacts on contact area | Sergey Sharybin |
2017-10-06 | Cycles: Cleanup, indentation and wrapping | Sergey Sharybin |
2017-10-05 | Fix T53001: more workarounds for crash in AMD compiler with recent drivers. | Brecht Van Lommel |
2017-10-05 | Code refactor: split displace/background into separate kernels, remove luma. | Brecht Van Lommel |
2017-10-04 | Cycles: CUDA faster rendering of small tiles, using multiple samples like Ope... | Brecht Van Lommel |
2017-10-04 | Fix use of uninitialized memory in Cycles normal baking. | Brecht Van Lommel |
2017-10-04 | Code refactor: zero render buffers outside of kernel. | Brecht Van Lommel |
2017-10-04 | Code refactor: use split variance calculation for mega kernels too. | Brecht Van Lommel |