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AgeCommit message (Expand)Author
2013-06-19Cycles: prepare to make CUDA 5.0 the official version we useBrecht Van Lommel
2013-06-18Fix cycles crash on some processors. We actually need S-SSE3 support for thisBrecht Van Lommel
2013-06-18Cycles: attempt to fix internal compile error with some visual studio buildsBrecht Van Lommel
2013-06-18Cycles: optimization for BVH traveral on CPU's with SSE3, using code from Emb...Brecht Van Lommel
2013-06-18Cycles: add "Transparent Shadow" option for materials, to disable them per ma...Brecht Van Lommel
2013-06-17Cycles / Blackbody node:Thomas Dinges
2013-06-17Cycles / GPU:Thomas Dinges
2013-06-16Cycles / Blackbody node:Thomas Dinges
2013-06-16Merged revision(s) 57423-57498 from trunk/blender into soc-2013-dingtoThomas Dinges
2013-06-16Cycles / Blackbody node:Thomas Dinges
2013-06-14Cycles:Thomas Dinges
2013-06-13Fix #35729: cycles normal maps not showing properly in preview render.Brecht Van Lommel
2013-06-13Cycles / Blackbody node:Thomas Dinges
2013-06-12Fix #35665: more CUDA issues with recent kernel changes, tested on sm_20, sm_21Brecht Van Lommel
2013-06-11Cycles / Wavelength to RGB node:Thomas Dinges
2013-06-11Cycles: ray visibility panel is now also available for the world, works same asBrecht Van Lommel
2013-06-11Fix cycles backwards compatibility for specular_toon shader this actually needsBrecht Van Lommel
2013-06-10Attempt to fix #35665: disable correlated multi jitter sampling on the GPU fo...Brecht Van Lommel
2013-06-10Fix cycles OSL backwards compatibility for specular_toon, it got renamed to g...Brecht Van Lommel
2013-06-10Cycles / Wavelength to RGB node:Thomas Dinges
2013-06-09Fix #35665: cycles CUDA crash after recent changes. This works around a compilerBrecht Van Lommel
2013-06-09Cycles:Thomas Dinges
2013-06-08Cycles: invert mist pass so that 0 is nearby and 1 is far away. This is theBrecht Van Lommel
2013-06-08Cycles / OpenCL:Thomas Dinges
2013-06-08Cycles: window texture coordinates now work with orthographic cameras, thisBrecht Van Lommel
2013-06-07Cycles: ray visibility options now work for lamps and mesh lights, with and w...Brecht Van Lommel
2013-06-07Cycles: experimental correlated multi-jittered sampling pattern that can be usedBrecht Van Lommel
2013-06-07Code cleanup: avoid some warnings due to implicit uint/int/float/double conve...Brecht Van Lommel
2013-06-07Cycles: mist pass added, with start/depth/falloff control. If the pass isBrecht Van Lommel
2013-06-04Cycles:Thomas Dinges
2013-06-04Fix #35614: cycles objects on mask layer in render layers were writing passesBrecht Van Lommel
2013-06-03Cycles / Math functions:Thomas Dinges
2013-06-02Code cleanup / Cycles:Thomas Dinges
2013-06-01Fix for #35591:Thomas Dinges
2013-05-30Cycles:Thomas Dinges
2013-05-28Cycles OpenCL: disable requirement of enabling Experimental, environment vari...Brecht Van Lommel
2013-05-28Cycles: normal maps are now backwards compatible again after recent fix, withBrecht Van Lommel
2013-05-27Fix #35505: cycles object space normal mapping did not match blender internal.Brecht Van Lommel
2013-05-27Cycles / OpenCL:Thomas Dinges
2013-05-27Cycles OpenCL: patch #35514 by Doug GaleBrecht Van Lommel
2013-05-27Cycles / Passes:Thomas Dinges
2013-05-27Cycles / Fresnel:Thomas Dinges
2013-05-27Cycles / Hair:Thomas Dinges
2013-05-26Cycles / OSL:Thomas Dinges
2013-05-25Cycles / Wireframe node:Thomas Dinges
2013-05-23Cycles / Toon BSDF:Thomas Dinges
2013-05-21Code cleanup / Cycles:Thomas Dinges
2013-05-21Code cleanup / Cycles:Thomas Dinges
2013-05-21Fix compiler warnings with westin OSL code.Brecht Van Lommel
2013-05-20Cycles / Wireframe node:Thomas Dinges