Age | Commit message (Expand) | Author |
2012-06-03 | Cycles / OSL: | Thomas Dinges |
2012-06-03 | Cycles / OSL Textures: | Thomas Dinges |
2012-06-03 | Cycles / OSL Textures: | Thomas Dinges |
2012-06-03 | Cycles / OSL: | Thomas Dinges |
2012-06-02 | Cycles / OSL: | Thomas Dinges |
2012-06-02 | Cycles / OSL: | Thomas Dinges |
2012-06-02 | Cycles / Wave Texture: | Thomas Dinges |
2012-06-02 | Cycles / OSL Fixes: | Thomas Dinges |
2012-06-01 | Cycles: | Thomas Dinges |
2012-05-29 | Cycles / CUDA: | Thomas Dinges |
2012-05-28 | Cycles / CUDA: | Thomas Dinges |
2012-05-28 | Cycles: fixes to make CUDA 4.2 work, compiling gave errors in shadows and | Brecht Van Lommel |
2012-05-27 | style cleanup | Campbell Barton |
2012-05-21 | Cycles: add Object Info node, with outputs object location, object/material | Brecht Van Lommel |
2012-05-18 | Fix #31486: cycles texture coordinate reflection output has wrong direction. | Brecht Van Lommel |
2012-05-16 | Spell check fix (lenght -> length) | Bastien Montagne |
2012-05-13 | Cycles: OpenCL image texture support, fix an attribute node issue and refactor | Brecht Van Lommel |
2012-05-09 | Cycles: fix issues with texture coordinates and object scale. Auto texture | Brecht Van Lommel |
2012-05-08 | adding kernel_projection.h in CMakelists | Dalai Felinto |
2012-05-08 | Cycles: add light falloff node, with quadratic/linear/constant falloff and a | Brecht Van Lommel |
2012-05-07 | cycles-fisheye: fixed formula for dir to equisolid | Dalai Felinto |
2012-05-07 | direction to equisolid - final fix for [#31307] Cycles panoramic fisheye lens... | Dalai Felinto |
2012-05-07 | Fix most of #31307: cycles panorama camera not working correct with speed | Brecht Van Lommel |
2012-05-06 | Code cleanup: patch by Thomas to fix PassType values to be consecutive. | Brecht Van Lommel |
2012-05-05 | Cycles: minor refactoring of fisheye code to fit code style. | Brecht Van Lommel |
2012-05-04 | small fix for equisolid fisheye (cycles) | Dalai Felinto |
2012-05-04 | Fisheye Camera for Cycles | Dalai Felinto |
2012-05-02 | Fix #31247: cycles crash after recent bugfix. | Brecht Van Lommel |
2012-05-02 | Cycles: add Ray Length output to Light Path node. This gives the distance tra... | Brecht Van Lommel |
2012-05-02 | Fixes for recent cycles and python/context commits. | Brecht Van Lommel |
2012-05-02 | Fix #31168: cycles mask layer should only affect objects for camera rays. | Brecht Van Lommel |
2012-04-30 | Cycles: support for motion vector and UV passes. | Brecht Van Lommel |
2012-04-30 | Cycles: remove a few usages of double, to fix opencl warnings. | Brecht Van Lommel |
2012-04-28 | Cycles: merging features from tomato branch. | Brecht Van Lommel |
2012-04-23 | Fix #31065: cycles render crash with large node groups, increased the stack | Brecht Van Lommel |
2012-04-16 | Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them in... | Brecht Van Lommel |
2012-04-15 | Fix #30955: cycles render issue with lights that have shadow casting disabled. | Brecht Van Lommel |
2012-04-09 | Cycles/OpenCL: | Thomas Dinges |
2012-04-09 | Bugfix [#30835]: Cycles doesn't work with AMD Juniper GPU, compiller throws e... | Daniel Genrich |
2012-04-06 | Cycles: fix nan's generated by glossy BSDF in some cases. | Brecht Van Lommel |
2012-04-05 | Cycles / OpenCL: | Thomas Dinges |
2012-04-05 | Cycles: add rejection of inf/nan samples, in principle these should not happen | Brecht Van Lommel |
2012-03-28 | Fix #30551: cycles passes combining did not always give identical result comb... | Brecht Van Lommel |
2012-03-28 | Cycles: shadow pass support. Note that this only takes into account lamps, | Brecht Van Lommel |
2012-03-26 | Cycles: fix for ColorRamp node alpha output. | Brecht Van Lommel |
2012-03-26 | Cycles: add ColorRamp node. | Brecht Van Lommel |
2012-03-20 | Fix #30603: cycles incorrect ray differentials when rendering with panorama | Brecht Van Lommel |
2012-03-20 | Cycles: fix issue reported in IRC, rendering a material that mixes a transparent | Brecht Van Lommel |
2012-03-08 | Cycles: support for environment texture "Mirror Ball" projection mode, next to | Brecht Van Lommel |
2012-03-07 | Cycles: float texture support. Due to GPU limitations there are now 95 byte, | Brecht Van Lommel |